Files
MapLibreParticleLab/platform/android/src/test/render_test_runner.cpp
zmiao 068befa9df [test-runner] Run render test runner as a NativeActivity app on android device (#15827)
* [test-runner]Add android render-test-runner NativeActivity app

* [test-runner] Fix cmake for CI build failure

* [test-runner] Update folder location, change app configureation

* [test-runner] Add running instruction
2019-10-22 16:32:21 +03:00

57 lines
1.4 KiB
C++

#include <android_native_app_glue.h>
#include <mbgl/render_test.hpp>
#include "jni.hpp"
#include "logger.hpp"
#include <string>
#include <vector>
#include <mbgl/util/logging.hpp>
#include <android/log.h>
namespace mbgl {
namespace {
int severityToPriority(EventSeverity severity) {
switch (severity) {
case EventSeverity::Debug:
return ANDROID_LOG_DEBUG;
case EventSeverity::Info:
return ANDROID_LOG_INFO;
case EventSeverity::Warning:
return ANDROID_LOG_WARN;
case EventSeverity::Error:
return ANDROID_LOG_ERROR;
default:
return ANDROID_LOG_VERBOSE;
}
}
} // namespace
void Log::platformRecord(EventSeverity severity, const std::string& msg) {
__android_log_print(severityToPriority(severity), "mbgl", "%s", msg.c_str());
}
} // namespace mbgl
void android_main(struct android_app* app) {
mbgl::android::theJVM = app->activity->vm;
JNIEnv* env;
app->activity->vm->AttachCurrentThread(&env, NULL);
std::vector<std::string> arguments = {"mbgl-render-test-runner", "-p", "/sdcard/render-test"};
std::vector<char*> argv;
for (const auto& arg : arguments) {
argv.push_back((char*)arg.data());
}
argv.push_back(nullptr);
(void)mbgl::runRenderTests(argv.size() - 1, argv.data());
app->activity->vm->DetachCurrentThread();
}