43 lines
1.6 KiB
C++
43 lines
1.6 KiB
C++
#include <mbgl/renderer/debug_bucket.hpp>
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#include <mbgl/renderer/painter.hpp>
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#include <mbgl/shader/plain_shader.hpp>
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#include <mbgl/util/time.hpp>
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#include <mbgl/platform/gl.hpp>
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#include <cassert>
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#include <string>
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using namespace mbgl;
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DebugBucket::DebugBucket(const TileID id, const TileData::State state_, optional<SystemTimePoint> modified_, optional<SystemTimePoint> expires_, MapDebugOptions debugMode_)
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: state(state_),
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modified(modified_),
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expires(expires_),
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debugMode(debugMode_) {
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double baseline = 200;
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if (debugMode & MapDebugOptions::ParseStatus) {
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const std::string text = std::string(id) + " - " + TileData::StateToString(state);
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fontBuffer.addText(text.c_str(), 50, baseline, 5);
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baseline += 200;
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}
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if (debugMode & MapDebugOptions::Timestamps && modified && expires) {
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const std::string modifiedText = "modified: " + util::iso8601(SystemClock::to_time_t(*modified));
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fontBuffer.addText(modifiedText.c_str(), 50, baseline, 5);
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const std::string expiresText = "expires: " + util::iso8601(SystemClock::to_time_t(*expires));
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fontBuffer.addText(expiresText.c_str(), 50, baseline + 200, 5);
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}
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}
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void DebugBucket::drawLines(PlainShader& shader) {
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array.bind(shader, fontBuffer, BUFFER_OFFSET_0);
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MBGL_CHECK_ERROR(glDrawArrays(GL_LINES, 0, (GLsizei)(fontBuffer.index())));
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}
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void DebugBucket::drawPoints(PlainShader& shader) {
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array.bind(shader, fontBuffer, BUFFER_OFFSET_0);
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MBGL_CHECK_ERROR(glDrawArrays(GL_POINTS, 0, (GLsizei)(fontBuffer.index())));
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}
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