When inserting an cached resource, or removing a region, remove least-recently used resources and tiles, not used by offline regions, until the used database size, as calculated by multiplying the number of in-use pages by the page size, is less than the maximum cache size minus 5 times the page size. In addition, OfflineDatabase may be configured to ignore cache puts of individual resources larger than a certain size. This policy is similar but not identical to the former SQLiteCache policy: * It accounts for offline, by exempting resources required by offline regions from eviction. * It must delete from two tables (resources and tiles), rather than one. Currently the strategy is naive: evict 50 rows at a time from each table. * It makes maximumCacheSize and maximumCacheEntrySize completely independent. The SQLiteCache implementation evicted when `usedSize > maximumCacheSize - 2 * maximumCacheEntrySize`. This evicts when `usedSize > maximumCacheSize - 5 * pageSize`. * It uses a non-unlimited default value for maximumCacheSize: 50 MB. We should have always had a limit in place; "a cache without an eviction policy is a resource leak".
93 lines
2.1 KiB
C++
93 lines
2.1 KiB
C++
#pragma once
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#include <string>
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#include <vector>
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#include <stdexcept>
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#include <chrono>
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typedef struct sqlite3 sqlite3;
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typedef struct sqlite3_stmt sqlite3_stmt;
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namespace mapbox {
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namespace sqlite {
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enum OpenFlag : int {
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ReadOnly = 0x00000001,
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ReadWrite = 0x00000002,
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Create = 0x00000004,
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NoMutex = 0x00008000,
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FullMutex = 0x00010000,
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SharedCache = 0x00020000,
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PrivateCache = 0x00040000,
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};
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struct Exception : std::runtime_error {
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inline Exception(int err, const char *msg) : std::runtime_error(msg), code(err) {}
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inline Exception(int err, const std::string& msg) : std::runtime_error(msg), code(err) {}
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const int code = 0;
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};
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class Statement;
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class Database {
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private:
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Database(const Database &) = delete;
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Database &operator=(const Database &) = delete;
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public:
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Database(const std::string &filename, int flags = 0);
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Database(Database &&);
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~Database();
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Database &operator=(Database &&);
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explicit operator bool() const;
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void setBusyTimeout(std::chrono::milliseconds);
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void exec(const std::string &sql);
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Statement prepare(const char *query);
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int64_t lastInsertRowid() const;
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uint64_t changes() const;
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private:
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sqlite3 *db = nullptr;
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};
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class Statement {
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private:
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Statement(const Statement &) = delete;
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Statement &operator=(const Statement &) = delete;
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void check(int err);
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public:
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Statement(sqlite3 *db, const char *sql);
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Statement(Statement &&);
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~Statement();
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Statement &operator=(Statement &&);
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explicit operator bool() const;
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template <typename T> void bind(int offset, T value);
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// Text
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void bind(int offset, const char *, std::size_t length, bool retain = true);
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void bind(int offset, const std::string&, bool retain = true);
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// Blob
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void bindBlob(int offset, const void *, std::size_t length, bool retain = true);
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void bindBlob(int offset, const std::vector<uint8_t>&, bool retain = true);
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template <typename T> T get(int offset);
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bool run();
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void reset();
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void clearBindings();
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private:
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sqlite3_stmt *stmt = nullptr;
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};
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}
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}
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