Files
MapLibreParticleLab/platform/ios
Jason Wray a5b089de62 [ios, macos] Move debug mask options to shared header (#6094)
* [ios, macos] Move debug mask options to shared header

* Limit buffer debug modes to macOS

... because these modes use OpenGL features that aren't supported by iOS.

* Try a different tact: exclude "iPhone"

... which is actually all iOS-like devices.
2016-08-23 20:14:22 -04:00
..
2016-07-01 12:38:33 +02:00
2016-08-19 20:03:41 -04:00
2016-02-12 19:37:52 -08:00
2016-08-05 11:42:22 +02:00

Mapbox iOS SDK

Bitrise

A library based on Mapbox GL Native for embedding interactive map views with scalable, customizable vector maps into Cocoa Touch applications on iOS 7.0 and above using Objective-C, Swift, or Interface Builder.

This repository is for day-to-day development of the SDK. Building the SDK yourself requires a number of dependencies and steps that are unnecessary for developing production applications. For production applications, please consider installing an official, prebuilt release instead; see the Mapbox iOS SDK website for installation instructions.