Since 9a9408e811, we marked tiles as non-renderable if an error occured. This lead to situations where a tile was loaded + parsed successfully, then a revalidation attempt occured (e.g. because the resource was stale) which failed. In this case, we used to mark the tile as non-renderable although we could've used the perfectly parsed (stale) resource.
76 lines
2.0 KiB
C++
76 lines
2.0 KiB
C++
#include <mbgl/tile/raster_tile.hpp>
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#include <mbgl/tile/raster_tile_worker.hpp>
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#include <mbgl/tile/tile_observer.hpp>
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#include <mbgl/tile/tile_loader_impl.hpp>
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#include <mbgl/style/source.hpp>
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#include <mbgl/storage/resource.hpp>
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#include <mbgl/storage/response.hpp>
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#include <mbgl/storage/file_source.hpp>
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#include <mbgl/renderer/tile_parameters.hpp>
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#include <mbgl/renderer/buckets/raster_bucket.hpp>
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#include <mbgl/actor/scheduler.hpp>
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namespace mbgl {
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RasterTile::RasterTile(const OverscaledTileID& id_,
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const TileParameters& parameters,
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const Tileset& tileset)
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: Tile(id_),
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loader(*this, id_, parameters, tileset),
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mailbox(std::make_shared<Mailbox>(*Scheduler::GetCurrent())),
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worker(parameters.workerScheduler,
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ActorRef<RasterTile>(*this, mailbox)) {
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}
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RasterTile::~RasterTile() = default;
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void RasterTile::cancel() {
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}
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void RasterTile::setError(std::exception_ptr err) {
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loaded = true;
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observer->onTileError(*this, err);
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}
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void RasterTile::setData(std::shared_ptr<const std::string> data,
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optional<Timestamp> modified_,
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optional<Timestamp> expires_) {
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modified = modified_;
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expires = expires_;
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worker.invoke(&RasterTileWorker::parse, data);
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}
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void RasterTile::onParsed(std::unique_ptr<RasterBucket> result) {
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bucket = std::move(result);
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loaded = true;
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renderable = bucket ? true : false;
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observer->onTileChanged(*this);
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}
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void RasterTile::onError(std::exception_ptr err) {
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loaded = true;
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observer->onTileError(*this, err);
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}
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void RasterTile::upload(gl::Context& context) {
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if (bucket) {
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bucket->upload(context);
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}
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}
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Bucket* RasterTile::getBucket(const style::Layer::Impl&) const {
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return bucket.get();
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}
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void RasterTile::setMask(TileMask&& mask) {
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if (bucket) {
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bucket->setMask(std::move(mask));
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}
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}
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void RasterTile::setNecessity(Necessity necessity) {
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loader.setNecessity(necessity);
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}
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} // namespace mbgl
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