Files
MapLibreParticleLab/src/mbgl/renderer/render_static_data.hpp
Ander Conselvan de Oliveira 21632a66f8 [core] Remove programCacheDir parameter from ProgramParameters
Binary shader support has been removed in commit c2f974f2a5 ([core]
Remove binary shader support). This left-over parameter is not used
anywhere anymore.
2019-08-27 16:23:48 +03:00

51 lines
1.4 KiB
C++

#pragma once
#include <mbgl/gfx/vertex_buffer.hpp>
#include <mbgl/gfx/index_buffer.hpp>
#include <mbgl/gfx/renderbuffer.hpp>
#include <mbgl/programs/background_program.hpp>
#include <mbgl/programs/heatmap_texture_program.hpp>
#include <mbgl/programs/programs.hpp>
#include <mbgl/programs/raster_program.hpp>
#include <mbgl/util/optional.hpp>
#include <string>
namespace mbgl {
namespace gfx {
class Context;
class UploadPass;
} // namespace gfx
class RenderStaticData {
public:
RenderStaticData(gfx::Context&, float pixelRatio);
void upload(gfx::UploadPass&);
optional<gfx::VertexBuffer<gfx::Vertex<PositionOnlyLayoutAttributes>>> tileVertexBuffer;
optional<gfx::VertexBuffer<RasterLayoutVertex>> rasterVertexBuffer;
optional<gfx::VertexBuffer<HeatmapTextureLayoutVertex>> heatmapTextureVertexBuffer;
optional<gfx::IndexBuffer> quadTriangleIndexBuffer;
optional<gfx::IndexBuffer> tileBorderIndexBuffer;
SegmentVector<BackgroundAttributes> tileTriangleSegments;
SegmentVector<DebugAttributes> tileBorderSegments;
SegmentVector<RasterAttributes> rasterSegments;
SegmentVector<HeatmapTextureAttributes> heatmapTextureSegments;
optional<gfx::Renderbuffer<gfx::RenderbufferPixelType::Depth>> depthRenderbuffer;
bool has3D = false;
bool uploaded = false;
Size backendSize;
Programs programs;
#ifndef NDEBUG
Programs overdrawPrograms;
#endif
};
} // namespace mbgl