Files
MapLibreParticleLab/test/api/api_misuse.test.cpp
Thiago Marcos P. Santos 06f1dc48a2 [core] Make the BackgroundScheduler a singleton
- Do not carry it over everywhere as parameter, it is a shared
  instance anyway and the lifecycle is pretty much the app lifecycle
  from the moment we instantiate a map.
- Rename to BackgroundScheduler because it is a Scheduler that will
  do tasks in the background, we don't make assumptions if it is a
  thread pool or a single thread.
- Most importantly, remove the dependency from `core` on `platform`.
2019-05-10 14:20:38 +03:00

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1.1 KiB
C++

#include <mbgl/test/util.hpp>
#include <mbgl/test/stub_file_source.hpp>
#include <mbgl/test/fixture_log_observer.hpp>
#include <mbgl/test/map_adapter.hpp>
#include <mbgl/map/map_options.hpp>
#include <mbgl/gfx/backend_scope.hpp>
#include <mbgl/gl/headless_frontend.hpp>
#include <mbgl/util/exception.hpp>
#include <mbgl/util/run_loop.hpp>
#include <future>
using namespace mbgl;
TEST(API, RenderWithoutCallback) {
auto log = new FixtureLogObserver();
Log::setObserver(std::unique_ptr<Log::Observer>(log));
util::RunLoop loop;
HeadlessFrontend frontend { 1 };
auto map = std::make_unique<MapAdapter>(frontend, MapObserver::nullObserver(),
std::make_shared<StubFileSource>(),
MapOptions().withMapMode(MapMode::Static).withSize(frontend.getSize()));
map->renderStill(nullptr);
// Force Map thread to join.
map.reset();
const FixtureLogObserver::LogMessage logMessage {
EventSeverity::Error,
Event::General,
int64_t(-1),
"StillImageCallback not set",
};
EXPECT_EQ(log->count(logMessage), 1u);
}