Files
MapLibreParticleLab/platform/default/glfw_view.cpp
Thiago Marcos P. Santos 168d7c4f17 Add style change functionality to the Linux test app
Makes the life of people using Linux as development environment way
easier.

Just press 's' to cycle through 3 different styles.
2015-05-07 11:01:15 +02:00

406 lines
16 KiB
C++

#include <mbgl/platform/default/glfw_view.hpp>
#include <mbgl/platform/gl.hpp>
#include <mbgl/platform/log.hpp>
#include <mbgl/util/gl_helper.hpp>
#include <cassert>
#include <pthread.h>
pthread_once_t loadGLExtensions = PTHREAD_ONCE_INIT;
void glfwError(int error, const char *description) {
mbgl::Log::Error(mbgl::Event::OpenGL, "GLFW error (%i): %s", error, description);
assert(false);
}
GLFWView::GLFWView(bool fullscreen_) : fullscreen(fullscreen_) {
#ifdef NVIDIA
glDiscardFramebufferEXT = reinterpret_cast<PFNGLDISCARDFRAMEBUFFEREXTPROC>(glfwGetProcAddress("glDiscardFramebufferEXT"));
#endif
glfwSetErrorCallback(glfwError);
if (!glfwInit()) {
mbgl::Log::Error(mbgl::Event::OpenGL, "failed to initialize glfw");
exit(1);
}
GLFWmonitor *monitor = nullptr;
if (fullscreen) {
monitor = glfwGetPrimaryMonitor();
}
#ifdef DEBUG
glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, GL_TRUE);
#endif
#ifdef GL_ES_VERSION_2_0
glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API);
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
#endif
glfwWindowHint(GLFW_RED_BITS, 8);
glfwWindowHint(GLFW_GREEN_BITS, 8);
glfwWindowHint(GLFW_BLUE_BITS, 8);
glfwWindowHint(GLFW_ALPHA_BITS, 8);
glfwWindowHint(GLFW_STENCIL_BITS, 8);
glfwWindowHint(GLFW_DEPTH_BITS, 16);
window = glfwCreateWindow(1024, 768, "Mapbox GL", monitor, NULL);
if (!window) {
glfwTerminate();
mbgl::Log::Error(mbgl::Event::OpenGL, "failed to initialize window");
exit(1);
}
glfwSetWindowUserPointer(window, this);
glfwMakeContextCurrent(window);
glfwSwapInterval(1);
glfwSetCursorPosCallback(window, onMouseMove);
glfwSetMouseButtonCallback(window, onMouseClick);
glfwSetWindowSizeCallback(window, onResize);
glfwSetFramebufferSizeCallback(window, onResize);
glfwSetScrollCallback(window, onScroll);
glfwSetKeyCallback(window, onKey);
pthread_once(&loadGLExtensions, [] {
const std::string extensions = reinterpret_cast<const char *>(MBGL_CHECK_ERROR(glGetString(GL_EXTENSIONS)));
using namespace mbgl;
if (extensions.find("GL_KHR_debug") != std::string::npos) {
gl::DebugMessageControl = reinterpret_cast<gl::PFNGLDEBUGMESSAGECONTROLPROC>(glfwGetProcAddress("glDebugMessageControl"));
gl::DebugMessageInsert = reinterpret_cast<gl::PFNGLDEBUGMESSAGEINSERTPROC>(glfwGetProcAddress("glDebugMessageInsert"));
gl::DebugMessageCallback = reinterpret_cast<gl::PFNGLDEBUGMESSAGECALLBACKPROC>(glfwGetProcAddress("glDebugMessageCallback"));
gl::GetDebugMessageLog = reinterpret_cast<gl::PFNGLGETDEBUGMESSAGELOGPROC>(glfwGetProcAddress("glGetDebugMessageLog"));
gl::GetPointerv = reinterpret_cast<gl::PFNGLGETPOINTERVPROC>(glfwGetProcAddress("glGetPointerv"));
gl::PushDebugGroup = reinterpret_cast<gl::PFNGLPUSHDEBUGGROUPPROC>(glfwGetProcAddress("glPushDebugGroup"));
gl::PopDebugGroup = reinterpret_cast<gl::PFNGLPOPDEBUGGROUPPROC>(glfwGetProcAddress("glPopDebugGroup"));
gl::ObjectLabel = reinterpret_cast<gl::PFNGLOBJECTLABELPROC>(glfwGetProcAddress("glObjectLabel"));
gl::GetObjectLabel = reinterpret_cast<gl::PFNGLGETOBJECTLABELPROC>(glfwGetProcAddress("glGetObjectLabel"));
gl::ObjectPtrLabel = reinterpret_cast<gl::PFNGLOBJECTPTRLABELPROC>(glfwGetProcAddress("glObjectPtrLabel"));
gl::GetObjectPtrLabel = reinterpret_cast<gl::PFNGLGETOBJECTPTRLABELPROC>(glfwGetProcAddress("glGetObjectPtrLabel"));
assert(gl::DebugMessageControl != nullptr);
assert(gl::DebugMessageInsert != nullptr);
assert(gl::DebugMessageCallback != nullptr);
assert(gl::GetDebugMessageLog != nullptr);
assert(gl::GetPointerv != nullptr);
assert(gl::PushDebugGroup != nullptr);
assert(gl::PopDebugGroup != nullptr);
assert(gl::ObjectLabel != nullptr);
assert(gl::GetObjectLabel != nullptr);
assert(gl::ObjectPtrLabel != nullptr);
assert(gl::GetObjectPtrLabel != nullptr);
} else {
if (extensions.find("GL_ARB_debug_output") != std::string::npos) {
gl::DebugMessageControl = reinterpret_cast<gl::PFNGLDEBUGMESSAGECONTROLPROC>(glfwGetProcAddress("glDebugMessageControlARB"));
gl::DebugMessageInsert = reinterpret_cast<gl::PFNGLDEBUGMESSAGEINSERTPROC>(glfwGetProcAddress("glDebugMessageInsertARB"));
gl::DebugMessageCallback = reinterpret_cast<gl::PFNGLDEBUGMESSAGECALLBACKPROC>(glfwGetProcAddress("glDebugMessageCallbackARB"));
gl::GetDebugMessageLog = reinterpret_cast<gl::PFNGLGETDEBUGMESSAGELOGPROC>(glfwGetProcAddress("glGetDebugMessageLogARB"));
gl::GetPointerv = reinterpret_cast<gl::PFNGLGETPOINTERVPROC>(glfwGetProcAddress("glGetPointerv"));
assert(gl::DebugMessageControl != nullptr);
assert(gl::DebugMessageInsert != nullptr);
assert(gl::DebugMessageCallback != nullptr);
assert(gl::GetDebugMessageLog != nullptr);
assert(gl::GetPointerv != nullptr);
}
if (extensions.find("GL_EXT_debug_marker") != std::string::npos) {
gl::InsertEventMarkerEXT = reinterpret_cast<gl::PFNGLINSERTEVENTMARKEREXTPROC>(glfwGetProcAddress("glInsertEventMarkerEXT"));
gl::PushGroupMarkerEXT = reinterpret_cast<gl::PFNGLPUSHGROUPMARKEREXTPROC>(glfwGetProcAddress("glPushGroupMarkerEXT"));
gl::PopGroupMarkerEXT = reinterpret_cast<gl::PFNGLPOPGROUPMARKEREXTPROC>(glfwGetProcAddress("glPopGroupMarkerEXT"));
assert(gl::InsertEventMarkerEXT != nullptr);
assert(gl::PushGroupMarkerEXT != nullptr);
assert(gl::PopGroupMarkerEXT != nullptr);
}
if (extensions.find("GL_EXT_debug_label") != std::string::npos) {
gl::LabelObjectEXT = reinterpret_cast<gl::PFNGLLABELOBJECTEXTPROC>(glfwGetProcAddress("glLabelObjectEXT"));
gl::GetObjectLabelEXT = reinterpret_cast<gl::PFNGLGETOBJECTLABELEXTPROC>(glfwGetProcAddress("glGetObjectLabelEXT"));
assert(gl::LabelObjectEXT != nullptr);
assert(gl::GetObjectLabelEXT != nullptr);
}
}
if (extensions.find("GL_ARB_vertex_array_object") != std::string::npos) {
gl::BindVertexArray = reinterpret_cast<gl::PFNGLBINDVERTEXARRAYPROC>(glfwGetProcAddress("glBindVertexArray"));
gl::DeleteVertexArrays = reinterpret_cast<gl::PFNGLDELETEVERTEXARRAYSPROC>(glfwGetProcAddress("glDeleteVertexArrays"));
gl::GenVertexArrays = reinterpret_cast<gl::PFNGLGENVERTEXARRAYSPROC>(glfwGetProcAddress("glGenVertexArrays"));
gl::IsVertexArray = reinterpret_cast<gl::PFNGLISVERTEXARRAYPROC>(glfwGetProcAddress("glIsVertexArray"));
assert(gl::BindVertexArray != nullptr);
assert(gl::DeleteVertexArrays != nullptr);
assert(gl::GenVertexArrays != nullptr);
assert(gl::IsVertexArray != nullptr);
} else if (extensions.find("GL_APPLE_vertex_array_object") != std::string::npos) {
gl::BindVertexArray = reinterpret_cast<gl::PFNGLBINDVERTEXARRAYPROC>(glfwGetProcAddress("glBindVertexArrayAPPLE"));
gl::DeleteVertexArrays = reinterpret_cast<gl::PFNGLDELETEVERTEXARRAYSPROC>(glfwGetProcAddress("glDeleteVertexArraysAPPLE"));
gl::GenVertexArrays = reinterpret_cast<gl::PFNGLGENVERTEXARRAYSPROC>(glfwGetProcAddress("glGenVertexArraysAPPLE"));
gl::IsVertexArray = reinterpret_cast<gl::PFNGLISVERTEXARRAYPROC>(glfwGetProcAddress("glIsVertexArrayAPPLE"));
assert(gl::BindVertexArray != nullptr);
assert(gl::DeleteVertexArrays != nullptr);
assert(gl::GenVertexArrays != nullptr);
assert(gl::IsVertexArray != nullptr);
}
// Require packed depth stencil
gl::isPackedDepthStencilSupported = true;
gl::isDepth24Supported = true;
});
glfwMakeContextCurrent(nullptr);
}
GLFWView::~GLFWView() {
glfwDestroyWindow(window);
glfwTerminate();
}
void GLFWView::initialize(mbgl::Map *map_) {
View::initialize(map_);
int width, height;
glfwGetWindowSize(window, &width, &height);
onResize(window, width, height);
}
void GLFWView::onKey(GLFWwindow *window, int key, int /*scancode*/, int action, int mods) {
GLFWView *view = reinterpret_cast<GLFWView *>(glfwGetWindowUserPointer(window));
if (action == GLFW_RELEASE) {
switch (key) {
case GLFW_KEY_ESCAPE:
glfwSetWindowShouldClose(window, true);
break;
case GLFW_KEY_TAB:
view->map->toggleDebug();
break;
case GLFW_KEY_X:
if (!mods)
view->map->resetPosition();
break;
case GLFW_KEY_S:
if (view->changeStyleCallback)
view->changeStyleCallback();
break;
case GLFW_KEY_R:
if (!mods) {
view->map->setDefaultTransitionDuration(std::chrono::milliseconds(300));
if (view->map->hasClass("night")) {
view->map->removeClass("night");
} else {
view->map->addClass("night");
}
}
break;
case GLFW_KEY_N:
if (!mods)
view->map->resetNorth();
break;
}
}
}
void GLFWView::onScroll(GLFWwindow *window, double /*xOffset*/, double yOffset) {
GLFWView *view = reinterpret_cast<GLFWView *>(glfwGetWindowUserPointer(window));
double delta = yOffset * 40;
bool isWheel = delta != 0 && std::fmod(delta, 4.000244140625) == 0;
double absDelta = delta < 0 ? -delta : delta;
double scale = 2.0 / (1.0 + std::exp(-absDelta / 100.0));
// Make the scroll wheel a bit slower.
if (!isWheel) {
scale = (scale - 1.0) / 2.0 + 1.0;
}
// Zooming out.
if (delta < 0 && scale != 0) {
scale = 1.0 / scale;
}
view->map->scaleBy(scale, view->lastX, view->lastY);
}
void GLFWView::onResize(GLFWwindow *window, int width, int height ) {
GLFWView *view = reinterpret_cast<GLFWView *>(glfwGetWindowUserPointer(window));
int fbWidth, fbHeight;
glfwGetFramebufferSize(window, &fbWidth, &fbHeight);
view->map->resize(width, height, static_cast<float>(fbWidth) / static_cast<float>(width));
}
void GLFWView::onMouseClick(GLFWwindow *window, int button, int action, int modifiers) {
GLFWView *view = reinterpret_cast<GLFWView *>(glfwGetWindowUserPointer(window));
if (button == GLFW_MOUSE_BUTTON_RIGHT ||
(button == GLFW_MOUSE_BUTTON_LEFT && modifiers & GLFW_MOD_CONTROL)) {
view->rotating = action == GLFW_PRESS;
view->map->setGestureInProgress(view->rotating);
} else if (button == GLFW_MOUSE_BUTTON_LEFT) {
view->tracking = action == GLFW_PRESS;
view->map->setGestureInProgress(view->tracking);
if (action == GLFW_RELEASE) {
double now = glfwGetTime();
if (now - view->lastClick < 0.4 /* ms */) {
if (modifiers & GLFW_MOD_SHIFT) {
view->map->scaleBy(0.5, view->lastX, view->lastY, std::chrono::milliseconds(500));
} else {
view->map->scaleBy(2.0, view->lastX, view->lastY, std::chrono::milliseconds(500));
}
}
view->lastClick = now;
}
}
}
void GLFWView::onMouseMove(GLFWwindow *window, double x, double y) {
GLFWView *view = reinterpret_cast<GLFWView *>(glfwGetWindowUserPointer(window));
if (view->tracking) {
double dx = x - view->lastX;
double dy = y - view->lastY;
if (dx || dy) {
view->map->moveBy(dx, dy);
}
} else if (view->rotating) {
view->map->rotateBy(view->lastX, view->lastY, x, y);
}
view->lastX = x;
view->lastY = y;
}
void GLFWView::run() {
while (!glfwWindowShouldClose(window)) {
glfwWaitEvents();
}
}
void GLFWView::activate() {
glfwMakeContextCurrent(window);
}
void GLFWView::deactivate() {
glfwMakeContextCurrent(nullptr);
}
void GLFWView::notify() {
glfwPostEmptyEvent();
}
void GLFWView::invalidate(std::function<void()> render) {
render();
glfwSwapBuffers(window);
fps();
}
void GLFWView::fps() {
static int frames = 0;
static double timeElapsed = 0;
frames++;
double currentTime = glfwGetTime();
if (currentTime - timeElapsed >= 1) {
mbgl::Log::Info(mbgl::Event::OpenGL, "FPS: %4.2f", frames / (currentTime - timeElapsed));
timeElapsed = currentTime;
frames = 0;
}
}
void GLFWView::setChangeStyleCallback(std::function<void()> callback) {
changeStyleCallback = callback;
}
namespace mbgl {
namespace platform {
double elapsed() { return glfwGetTime(); }
#ifndef GL_ES_VERSION_2_0
void showDebugImage(std::string name, const char *data, size_t width, size_t height) {
glfwInit();
static GLFWwindow *debugWindow = nullptr;
if (!debugWindow) {
debugWindow = glfwCreateWindow(width, height, name.c_str(), nullptr, nullptr);
if (!debugWindow) {
glfwTerminate();
fprintf(stderr, "Failed to initialize window\n");
exit(1);
}
}
GLFWwindow *currentWindow = glfwGetCurrentContext();
glfwSetWindowSize(debugWindow, width, height);
glfwMakeContextCurrent(debugWindow);
int fbWidth, fbHeight;
glfwGetFramebufferSize(debugWindow, &fbWidth, &fbHeight);
float scale = static_cast<float>(fbWidth) / static_cast<float>(width);
{
gl::PreservePixelZoom pixelZoom;
gl::PreserveRasterPos rasterPos;
MBGL_CHECK_ERROR(glPixelZoom(scale, -scale));
MBGL_CHECK_ERROR(glRasterPos2f(-1.0f, 1.0f));
MBGL_CHECK_ERROR(glDrawPixels(width, height, GL_LUMINANCE, GL_UNSIGNED_BYTE, data));
}
glfwSwapBuffers(debugWindow);
glfwMakeContextCurrent(currentWindow);
}
void showColorDebugImage(std::string name, const char *data, size_t logicalWidth, size_t logicalHeight, size_t width, size_t height) {
glfwInit();
static GLFWwindow *debugWindow = nullptr;
if (!debugWindow) {
debugWindow = glfwCreateWindow(logicalWidth, logicalHeight, name.c_str(), nullptr, nullptr);
if (!debugWindow) {
glfwTerminate();
fprintf(stderr, "Failed to initialize window\n");
exit(1);
}
}
GLFWwindow *currentWindow = glfwGetCurrentContext();
glfwSetWindowSize(debugWindow, logicalWidth, logicalHeight);
glfwMakeContextCurrent(debugWindow);
int fbWidth, fbHeight;
glfwGetFramebufferSize(debugWindow, &fbWidth, &fbHeight);
float xScale = static_cast<float>(fbWidth) / static_cast<float>(width);
float yScale = static_cast<float>(fbHeight) / static_cast<float>(height);
{
gl::PreserveClearColor clearColor;
gl::PreserveBlend blend;
gl::PreserveBlendFunc blendFunc;
gl::PreservePixelZoom pixelZoom;
gl::PreserveRasterPos rasterPos;
MBGL_CHECK_ERROR(glClearColor(0.8, 0.8, 0.8, 1));
MBGL_CHECK_ERROR(glClear(GL_COLOR_BUFFER_BIT));
MBGL_CHECK_ERROR(glEnable(GL_BLEND));
MBGL_CHECK_ERROR(glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));
MBGL_CHECK_ERROR(glPixelZoom(xScale, -yScale));
MBGL_CHECK_ERROR(glRasterPos2f(-1.0f, 1.0f));
MBGL_CHECK_ERROR(glDrawPixels(width, height, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, data));
}
glfwSwapBuffers(debugWindow);
glfwMakeContextCurrent(currentWindow);
}
#endif
}
}