Co-authored-by: mwilsnd <mwilsnd@gmail.com> Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
147 lines
5.6 KiB
C++
147 lines
5.6 KiB
C++
#include <mbgl/renderer/renderer.hpp>
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#include <mbgl/layermanager/layer_manager.hpp>
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#include <mbgl/renderer/renderer_impl.hpp>
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#include <mbgl/renderer/render_tree.hpp>
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#include <mbgl/gfx/backend_scope.hpp>
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#include <mbgl/annotation/annotation_manager.hpp>
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namespace mbgl {
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Renderer::Renderer(gfx::RendererBackend& backend, float pixelRatio_, const std::optional<std::string>& localFontFamily_)
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: impl(std::make_unique<Impl>(backend, pixelRatio_, localFontFamily_)) {}
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Renderer::~Renderer() {
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gfx::BackendScope guard{impl->backend};
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impl.reset();
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}
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void Renderer::markContextLost() {
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impl->orchestrator.markContextLost();
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}
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void Renderer::setObserver(RendererObserver* observer) {
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impl->setObserver(observer);
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impl->orchestrator.setObserver(observer);
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}
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void Renderer::render(const std::shared_ptr<UpdateParameters>& updateParameters) {
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assert(updateParameters);
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if (auto renderTree = impl->orchestrator.createRenderTree(updateParameters)) {
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renderTree->prepare();
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impl->render(*renderTree);
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}
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}
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std::vector<Feature> Renderer::queryRenderedFeatures(const ScreenLineString& geometry,
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const RenderedQueryOptions& options) const {
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return impl->orchestrator.queryRenderedFeatures(geometry, options);
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}
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std::vector<Feature> Renderer::queryRenderedFeatures(const ScreenCoordinate& point,
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const RenderedQueryOptions& options) const {
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return impl->orchestrator.queryRenderedFeatures({point}, options);
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}
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std::vector<Feature> Renderer::queryRenderedFeatures(const ScreenBox& box, const RenderedQueryOptions& options) const {
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return impl->orchestrator.queryRenderedFeatures(
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{box.min, {box.max.x, box.min.y}, box.max, {box.min.x, box.max.y}, box.min}, options);
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}
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AnnotationIDs Renderer::queryPointAnnotations(const ScreenBox& box) const {
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if (!LayerManager::annotationsEnabled) {
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return {};
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}
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RenderedQueryOptions options;
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options.layerIDs = {{AnnotationManager::PointLayerID}};
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auto features = queryRenderedFeatures(box, options);
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return getAnnotationIDs(features);
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}
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AnnotationIDs Renderer::queryShapeAnnotations(const ScreenBox& box) const {
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if (!LayerManager::annotationsEnabled) {
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return {};
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}
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auto features = impl->orchestrator.queryShapeAnnotations(
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{box.min, {box.max.x, box.min.y}, box.max, {box.min.x, box.max.y}, box.min});
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return getAnnotationIDs(features);
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}
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AnnotationIDs Renderer::getAnnotationIDs(const std::vector<Feature>& features) const {
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if (!LayerManager::annotationsEnabled) {
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return {};
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}
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std::set<AnnotationID> set;
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for (auto& feature : features) {
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assert(feature.id.is<uint64_t>());
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assert(feature.id.get<uint64_t>() <= std::numeric_limits<AnnotationID>::max());
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set.insert(static_cast<AnnotationID>(feature.id.get<uint64_t>()));
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}
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AnnotationIDs ids;
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ids.reserve(set.size());
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std::move(set.begin(), set.end(), std::back_inserter(ids));
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return ids;
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}
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std::vector<Feature> Renderer::querySourceFeatures(const std::string& sourceID,
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const SourceQueryOptions& options) const {
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return impl->orchestrator.querySourceFeatures(sourceID, options);
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}
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FeatureExtensionValue Renderer::queryFeatureExtensions(const std::string& sourceID,
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const Feature& feature,
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const std::string& extension,
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const std::string& extensionField,
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const std::optional<std::map<std::string, Value>>& args) const {
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return impl->orchestrator.queryFeatureExtensions(sourceID, feature, extension, extensionField, args);
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}
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void Renderer::setFeatureState(const std::string& sourceID,
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const std::optional<std::string>& sourceLayerID,
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const std::string& featureID,
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const FeatureState& state) {
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impl->orchestrator.setFeatureState(sourceID, sourceLayerID, featureID, state);
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}
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void Renderer::getFeatureState(FeatureState& state,
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const std::string& sourceID,
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const std::optional<std::string>& sourceLayerID,
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const std::string& featureID) const {
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impl->orchestrator.getFeatureState(state, sourceID, sourceLayerID, featureID);
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}
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void Renderer::removeFeatureState(const std::string& sourceID,
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const std::optional<std::string>& sourceLayerID,
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const std::optional<std::string>& featureID,
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const std::optional<std::string>& stateKey) {
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impl->orchestrator.removeFeatureState(sourceID, sourceLayerID, featureID, stateKey);
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}
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void Renderer::dumpDebugLogs() {
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impl->orchestrator.dumpDebugLogs();
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}
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void Renderer::collectPlacedSymbolData(bool enable) {
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impl->orchestrator.collectPlacedSymbolData(enable);
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}
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const std::vector<PlacedSymbolData>& Renderer::getPlacedSymbolsData() const {
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return impl->orchestrator.getPlacedSymbolsData();
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}
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void Renderer::update(const std::shared_ptr<UpdateParameters>& parameters) {
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impl->orchestrator.update(parameters);
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}
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void Renderer::reduceMemoryUse() {
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gfx::BackendScope guard{impl->backend};
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impl->reduceMemoryUse();
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impl->orchestrator.reduceMemoryUse();
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}
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void Renderer::clearData() {
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impl->orchestrator.clearData();
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}
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} // namespace mbgl
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