Files
MapLibreParticleLab/platform/ios
Roman Blum 1045934d5e [core, ios, macos] Add image accessor to MGLStyle (#7096)
* [core] Add interface to get image from sprite atlas

* [tests] Add tests for Map::getImage

* [ios, macos] WIP: get MGLImage for name from style

* [ios, macos] Fixed -imageForName:

Convert from sprite images to platform images using the existing encodePNG() function, which is also used for printing. Allow -imageForName: to return nil without an assertion failure. Added a basic test.
2016-12-05 17:16:13 -08:00
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2016-07-01 12:38:33 +02:00
2016-09-28 09:44:19 -07:00
2016-11-23 06:04:11 -08:00
2016-02-12 19:37:52 -08:00
2016-08-05 11:42:22 +02:00

Mapbox iOS SDK

Bitrise

A library based on Mapbox GL Native for embedding interactive map views with scalable, customizable vector maps into Cocoa Touch applications on iOS 7.0 and above using Objective-C, Swift, or Interface Builder.

This repository is for day-to-day development of the SDK. Building the SDK yourself requires a number of dependencies and steps that are unnecessary for developing production applications. For production applications, please consider installing an official, prebuilt release instead; see the Mapbox iOS SDK website for installation instructions.