22 lines
367 B
C++
22 lines
367 B
C++
#pragma once
|
|
|
|
namespace mbgl {
|
|
namespace gfx {
|
|
|
|
struct RenderingStats {
|
|
RenderingStats() = default;
|
|
bool isZero() const;
|
|
|
|
int numDrawCalls;
|
|
int numActiveTextures;
|
|
int numCreatedTextures;
|
|
int numBuffers;
|
|
int numFrameBuffers;
|
|
|
|
int memTextures;
|
|
int memIndexBuffers;
|
|
int memVertexBuffers;
|
|
};
|
|
|
|
} // namespace gfx
|
|
} // namespace mbgl
|