20 lines
207 B
GLSL
20 lines
207 B
GLSL
#ifdef GL_ES
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precision mediump float;
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#else
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#if !defined(lowp)
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#define lowp
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#endif
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#if !defined(mediump)
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#define mediump
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#endif
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#if !defined(highp)
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#define highp
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#endif
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#endif
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out highp vec4 fragColor;
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