17 lines
521 B
C++
17 lines
521 B
C++
#include <mbgl/shader/fill_pattern_shader.hpp>
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#include <mbgl/shader/fill_pattern.vertex.hpp>
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#include <mbgl/shader/fill_pattern.fragment.hpp>
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#include <mbgl/shader/fill_vertex.hpp>
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namespace mbgl {
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FillPatternShader::FillPatternShader(gl::Context& context, Defines defines)
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: Shader(shaders::fill_pattern::name,
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shaders::fill_pattern::vertex,
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shaders::fill_pattern::fragment,
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context, defines),
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uniformsState(FillPatternUniforms::state(*this)) {
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}
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} // namespace mbgl
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