Files
MapLibreParticleLab/src/mbgl/style/layers/raster_layer.cpp
2017-01-04 17:38:33 -08:00

157 lines
4.9 KiB
C++

// This file is generated. Edit scripts/generate-style-code.js, then run `make style-code`.
#include <mbgl/style/layers/raster_layer.hpp>
#include <mbgl/style/layers/raster_layer_impl.hpp>
#include <mbgl/style/conversion/stringify.hpp>
namespace mbgl {
namespace style {
RasterLayer::RasterLayer(const std::string& layerID, const std::string& sourceID)
: Layer(Type::Raster, std::make_unique<Impl>())
, impl(static_cast<Impl*>(baseImpl.get())) {
impl->id = layerID;
impl->source = sourceID;
}
RasterLayer::RasterLayer(const Impl& other)
: Layer(Type::Raster, std::make_unique<Impl>(other))
, impl(static_cast<Impl*>(baseImpl.get())) {
}
RasterLayer::~RasterLayer() = default;
std::unique_ptr<Layer> RasterLayer::Impl::clone() const {
return std::make_unique<RasterLayer>(*this);
}
std::unique_ptr<Layer> RasterLayer::Impl::cloneRef(const std::string& id_) const {
auto result = std::make_unique<RasterLayer>(*this);
result->impl->id = id_;
result->impl->paint = RasterPaintProperties();
return std::move(result);
}
void RasterLayer::Impl::stringifyLayout(rapidjson::Writer<rapidjson::StringBuffer>&) const {
}
// Source
const std::string& RasterLayer::getSourceID() const {
return impl->source;
}
// Layout properties
// Paint properties
PropertyValue<float> RasterLayer::getDefaultRasterOpacity() {
return { 1 };
}
PropertyValue<float> RasterLayer::getRasterOpacity(const optional<std::string>& klass) const {
return impl->paint.get<RasterOpacity>(klass);
}
void RasterLayer::setRasterOpacity(PropertyValue<float> value, const optional<std::string>& klass) {
if (value == getRasterOpacity(klass))
return;
impl->paint.set<RasterOpacity>(value, klass);
impl->observer->onLayerPaintPropertyChanged(*this);
}
PropertyValue<float> RasterLayer::getDefaultRasterHueRotate() {
return { 0 };
}
PropertyValue<float> RasterLayer::getRasterHueRotate(const optional<std::string>& klass) const {
return impl->paint.get<RasterHueRotate>(klass);
}
void RasterLayer::setRasterHueRotate(PropertyValue<float> value, const optional<std::string>& klass) {
if (value == getRasterHueRotate(klass))
return;
impl->paint.set<RasterHueRotate>(value, klass);
impl->observer->onLayerPaintPropertyChanged(*this);
}
PropertyValue<float> RasterLayer::getDefaultRasterBrightnessMin() {
return { 0 };
}
PropertyValue<float> RasterLayer::getRasterBrightnessMin(const optional<std::string>& klass) const {
return impl->paint.get<RasterBrightnessMin>(klass);
}
void RasterLayer::setRasterBrightnessMin(PropertyValue<float> value, const optional<std::string>& klass) {
if (value == getRasterBrightnessMin(klass))
return;
impl->paint.set<RasterBrightnessMin>(value, klass);
impl->observer->onLayerPaintPropertyChanged(*this);
}
PropertyValue<float> RasterLayer::getDefaultRasterBrightnessMax() {
return { 1 };
}
PropertyValue<float> RasterLayer::getRasterBrightnessMax(const optional<std::string>& klass) const {
return impl->paint.get<RasterBrightnessMax>(klass);
}
void RasterLayer::setRasterBrightnessMax(PropertyValue<float> value, const optional<std::string>& klass) {
if (value == getRasterBrightnessMax(klass))
return;
impl->paint.set<RasterBrightnessMax>(value, klass);
impl->observer->onLayerPaintPropertyChanged(*this);
}
PropertyValue<float> RasterLayer::getDefaultRasterSaturation() {
return { 0 };
}
PropertyValue<float> RasterLayer::getRasterSaturation(const optional<std::string>& klass) const {
return impl->paint.get<RasterSaturation>(klass);
}
void RasterLayer::setRasterSaturation(PropertyValue<float> value, const optional<std::string>& klass) {
if (value == getRasterSaturation(klass))
return;
impl->paint.set<RasterSaturation>(value, klass);
impl->observer->onLayerPaintPropertyChanged(*this);
}
PropertyValue<float> RasterLayer::getDefaultRasterContrast() {
return { 0 };
}
PropertyValue<float> RasterLayer::getRasterContrast(const optional<std::string>& klass) const {
return impl->paint.get<RasterContrast>(klass);
}
void RasterLayer::setRasterContrast(PropertyValue<float> value, const optional<std::string>& klass) {
if (value == getRasterContrast(klass))
return;
impl->paint.set<RasterContrast>(value, klass);
impl->observer->onLayerPaintPropertyChanged(*this);
}
PropertyValue<float> RasterLayer::getDefaultRasterFadeDuration() {
return { 300 };
}
PropertyValue<float> RasterLayer::getRasterFadeDuration(const optional<std::string>& klass) const {
return impl->paint.get<RasterFadeDuration>(klass);
}
void RasterLayer::setRasterFadeDuration(PropertyValue<float> value, const optional<std::string>& klass) {
if (value == getRasterFadeDuration(klass))
return;
impl->paint.set<RasterFadeDuration>(value, klass);
impl->observer->onLayerPaintPropertyChanged(*this);
}
} // namespace style
} // namespace mbgl