90 lines
2.8 KiB
C++
90 lines
2.8 KiB
C++
// This file is generated. Edit scripts/generate-style-code.js, then run `make style-code`.
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#include <mbgl/style/layers/background_layer.hpp>
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#include <mbgl/style/layers/background_layer_impl.hpp>
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#include <mbgl/style/conversion/stringify.hpp>
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namespace mbgl {
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namespace style {
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BackgroundLayer::BackgroundLayer(const std::string& layerID)
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: Layer(Type::Background, std::make_unique<Impl>())
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, impl(static_cast<Impl*>(baseImpl.get())) {
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impl->id = layerID;
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}
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BackgroundLayer::BackgroundLayer(const Impl& other)
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: Layer(Type::Background, std::make_unique<Impl>(other))
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, impl(static_cast<Impl*>(baseImpl.get())) {
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}
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BackgroundLayer::~BackgroundLayer() = default;
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std::unique_ptr<Layer> BackgroundLayer::Impl::clone() const {
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return std::make_unique<BackgroundLayer>(*this);
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}
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std::unique_ptr<Layer> BackgroundLayer::Impl::cloneRef(const std::string& id_) const {
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auto result = std::make_unique<BackgroundLayer>(*this);
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result->impl->id = id_;
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result->impl->paint = BackgroundPaintProperties();
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return std::move(result);
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}
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void BackgroundLayer::Impl::stringifyLayout(rapidjson::Writer<rapidjson::StringBuffer>&) const {
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}
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// Layout properties
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// Paint properties
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PropertyValue<Color> BackgroundLayer::getDefaultBackgroundColor() {
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return { Color::black() };
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}
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PropertyValue<Color> BackgroundLayer::getBackgroundColor(const optional<std::string>& klass) const {
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return impl->paint.get<BackgroundColor>(klass);
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}
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void BackgroundLayer::setBackgroundColor(PropertyValue<Color> value, const optional<std::string>& klass) {
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if (value == getBackgroundColor(klass))
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return;
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impl->paint.set<BackgroundColor>(value, klass);
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impl->observer->onLayerPaintPropertyChanged(*this);
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}
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PropertyValue<std::string> BackgroundLayer::getDefaultBackgroundPattern() {
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return { "" };
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}
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PropertyValue<std::string> BackgroundLayer::getBackgroundPattern(const optional<std::string>& klass) const {
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return impl->paint.get<BackgroundPattern>(klass);
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}
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void BackgroundLayer::setBackgroundPattern(PropertyValue<std::string> value, const optional<std::string>& klass) {
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if (value == getBackgroundPattern(klass))
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return;
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impl->paint.set<BackgroundPattern>(value, klass);
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impl->observer->onLayerPaintPropertyChanged(*this);
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}
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PropertyValue<float> BackgroundLayer::getDefaultBackgroundOpacity() {
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return { 1 };
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}
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PropertyValue<float> BackgroundLayer::getBackgroundOpacity(const optional<std::string>& klass) const {
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return impl->paint.get<BackgroundOpacity>(klass);
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}
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void BackgroundLayer::setBackgroundOpacity(PropertyValue<float> value, const optional<std::string>& klass) {
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if (value == getBackgroundOpacity(klass))
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return;
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impl->paint.set<BackgroundOpacity>(value, klass);
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impl->observer->onLayerPaintPropertyChanged(*this);
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}
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} // namespace style
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} // namespace mbgl
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