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MapLibreParticleLab/test/include/mbgl/test/vector_tile_test.hpp

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1.7 KiB
C++

#include <mbgl/map/transform.hpp>
#include <mbgl/renderer/tile_parameters.hpp>
#include <mbgl/renderer/image_manager.hpp>
#include <mbgl/style/style.hpp>
#include <mbgl/test/fake_file_source.hpp>
#include <mbgl/text/glyph_manager.hpp>
#include <mbgl/util/run_loop.hpp>
#include <memory>
#include <mbgl/test/util.hpp>
#include <mbgl/util/logging.hpp>
#include <mbgl/util/string.hpp>
namespace mbgl {
class VectorTileTest {
public:
util::SimpleIdentity uniqueID;
std::shared_ptr<FileSource> fileSource = std::make_shared<FakeFileSource>();
TransformState transformState;
util::RunLoop loop;
AnnotationManager annotationManager{style};
const std::shared_ptr<ImageManager> imageManager = std::make_shared<ImageManager>();
const std::shared_ptr<GlyphManager> glyphManager = std::make_shared<GlyphManager>();
Tileset tileset{{"https://example.com"}, {0, 22}, "none"};
TaggedScheduler threadPool;
TileParameters tileParameters;
style::Style style;
VectorTileTest()
: threadPool(Scheduler::GetBackground(), uniqueID),
tileParameters{1.0,
MapDebugOptions(),
transformState,
fileSource,
MapMode::Continuous,
annotationManager.makeWeakPtr(),
imageManager,
glyphManager,
0,
threadPool},
style{fileSource, 1, threadPool} {}
~VectorTileTest() {
// Ensure that deferred releases are complete before cleaning up
loop.waitForEmpty();
threadPool.waitForEmpty();
threadPool.runRenderJobs(true);
}
};
} // namespace mbgl