157 lines
4.8 KiB
C++
157 lines
4.8 KiB
C++
#include "node_file_source.hpp"
|
|
#include "node_request.hpp"
|
|
|
|
#include <mbgl/storage/default/request.hpp>
|
|
#include <mbgl/util/async_queue.hpp>
|
|
|
|
namespace node_mbgl {
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////
|
|
// Static Node Methods
|
|
|
|
v8::Persistent<v8::FunctionTemplate> NodeFileSource::constructorTemplate;
|
|
|
|
void NodeFileSource::Init(v8::Handle<v8::Object> target) {
|
|
NanScope();
|
|
|
|
v8::Local<v8::FunctionTemplate> t = NanNew<v8::FunctionTemplate>(New);
|
|
|
|
t->InstanceTemplate()->SetInternalFieldCount(1);
|
|
t->SetClassName(NanNew("FileSource"));
|
|
|
|
NanAssignPersistent(constructorTemplate, t);
|
|
|
|
target->Set(NanNew("FileSource"), t->GetFunction());
|
|
}
|
|
|
|
NAN_METHOD(NodeFileSource::New) {
|
|
NanScope();
|
|
|
|
if (!args.IsConstructCall()) {
|
|
return NanThrowTypeError("Use the new operator to create new FileSource objects");
|
|
}
|
|
|
|
auto fs = new NodeFileSource();
|
|
fs->Wrap(args.This());
|
|
|
|
NanReturnValue(args.This());
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////
|
|
// Instance
|
|
|
|
struct NodeFileSource::Action {
|
|
const enum : bool { Add, Cancel } type;
|
|
mbgl::Request *const request;
|
|
};
|
|
|
|
NodeFileSource::NodeFileSource() :
|
|
queue(new Queue(uv_default_loop(), [this](Action &action) {
|
|
if (action.type == Action::Add) {
|
|
processAdd(action.request);
|
|
} else if (action.type == Action::Cancel) {
|
|
processCancel(action.request);
|
|
}
|
|
}))
|
|
{
|
|
// Make sure that the queue doesn't block the loop from exiting.
|
|
queue->unref();
|
|
}
|
|
|
|
NodeFileSource::~NodeFileSource() {
|
|
queue->stop();
|
|
queue = nullptr;
|
|
}
|
|
|
|
mbgl::Request *NodeFileSource::request(const mbgl::Resource& resource, uv_loop_t *loop, Callback callback) {
|
|
auto request = new mbgl::Request(resource, loop, std::move(callback));
|
|
|
|
// This function can be called from any thread. Make sure we're executing the actual call in the
|
|
// file source loop by sending it over the queue. It will be processed in processAction().
|
|
queue->send(Action{ Action::Add, request });
|
|
return request;
|
|
}
|
|
|
|
void NodeFileSource::request(const mbgl::Resource &resource, Callback callback) {
|
|
auto request = new mbgl::Request(resource, nullptr, std::move(callback));
|
|
|
|
// This function can be called from any thread. Make sure we're executing the actual call in the
|
|
// file source loop by sending it over the queue. It will be processed in processAction().
|
|
queue->send(Action{ Action::Add, request });
|
|
}
|
|
|
|
|
|
void NodeFileSource::cancel(mbgl::Request *request) {
|
|
request->cancel();
|
|
|
|
// This function can be called from any thread. Make sure we're executing the actual call in the
|
|
// file source loop by sending it over the queue. It will be processed in processAction().
|
|
queue->send(Action{ Action::Cancel, request });
|
|
}
|
|
|
|
|
|
void NodeFileSource::processAdd(mbgl::Request *request) {
|
|
NanScope();
|
|
|
|
// Make sure the loop stays alive as long as request is pending.
|
|
if (pending.empty()) {
|
|
queue->ref();
|
|
}
|
|
|
|
auto requestHandle = v8::Local<v8::Object>::New(NodeRequest::Create(handle_, request));
|
|
pending.emplace(request, std::move(v8::Persistent<v8::Object>::New(requestHandle)));
|
|
|
|
v8::Local<v8::Value> argv[] = { requestHandle };
|
|
NanMakeCallback(handle_, NanNew("request"), 1, argv);
|
|
}
|
|
|
|
void NodeFileSource::processCancel(mbgl::Request *request) {
|
|
NanScope();
|
|
|
|
auto it = pending.find(request);
|
|
if (it == pending.end()) {
|
|
// The response callback was already fired. There is no point in calling the cancelation
|
|
// callback because the request is already completed.
|
|
} else {
|
|
auto requestHandle = v8::Local<v8::Object>::New(it->second);
|
|
|
|
// Dispose and remove the persistent handle
|
|
it->second.Dispose();
|
|
pending.erase(it);
|
|
|
|
// Make sure the the loop can exit when there are no pending requests.
|
|
if (pending.empty()) {
|
|
queue->unref();
|
|
}
|
|
|
|
if (handle_->Has(NanNew("cancel"))) {
|
|
v8::Local<v8::Value> argv[] = { requestHandle };
|
|
NanMakeCallback(handle_, NanNew("cancel"), 1, argv);
|
|
}
|
|
|
|
// Set the request handle in the request wrapper handle to null
|
|
ObjectWrap::Unwrap<NodeRequest>(requestHandle)->cancel();
|
|
}
|
|
|
|
// Finally, destruct the request object
|
|
request->destruct();
|
|
}
|
|
|
|
void NodeFileSource::notify(mbgl::Request *request, const std::shared_ptr<const mbgl::Response>& response) {
|
|
// First, remove the request, since it might be destructed at any point now.
|
|
auto it = pending.find(request);
|
|
if (it != pending.end()) {
|
|
it->second.Dispose();
|
|
pending.erase(it);
|
|
|
|
// Make sure the the loop can exit when there are no pending requests.
|
|
if (pending.empty()) {
|
|
queue->unref();
|
|
}
|
|
}
|
|
|
|
request->notify(response);
|
|
}
|
|
|
|
}
|