Files
MapLibreParticleLab/include/mbgl/style/property_value.hpp
2016-06-02 14:51:39 -07:00

39 lines
1.1 KiB
C++

#pragma once
#include <mbgl/util/variant.hpp>
#include <mbgl/style/function.hpp>
namespace mbgl {
namespace style {
class Undefined {};
template <class T>
class PropertyValue {
private:
using Value = variant<Undefined, T, Function<T>>;
Value value;
public:
PropertyValue() : value() {}
PropertyValue( T constant) : value(constant) {}
PropertyValue(Function<T> function) : value(function) {}
bool isUndefined() const { return value.which() == 0; }
bool isConstant() const { return value.which() == 1; }
bool isFunction() const { return value.which() == 2; }
const T & asConstant() const { return value.template get< T >(); }
const Function<T>& asFunction() const { return value.template get<Function<T>>(); }
explicit operator bool() const { return !isUndefined(); };
template <typename Visitor>
static auto visit(const PropertyValue<T>& value, Visitor&& visitor) {
return Value::visit(value.value, visitor);
}
};
} // namespace style
} // namespace mbgl