Files
MapLibreParticleLab/include/mbgl/style/layers/raster_layer.hpp
2016-06-24 09:39:51 -07:00

61 lines
1.7 KiB
C++

// This file is generated. Do not edit.
#pragma once
#include <mbgl/style/layer.hpp>
#include <mbgl/style/filter.hpp>
#include <mbgl/style/property_value.hpp>
#include <mbgl/util/color.hpp>
namespace mbgl {
namespace style {
class RasterLayer : public Layer {
public:
RasterLayer(const std::string& layerID, const std::string& sourceID);
~RasterLayer() final;
// Source
const std::string& getSourceID() const;
// Paint properties
PropertyValue<float> getRasterOpacity() const;
void setRasterOpacity(PropertyValue<float>, const optional<std::string>& klass = {});
PropertyValue<float> getRasterHueRotate() const;
void setRasterHueRotate(PropertyValue<float>, const optional<std::string>& klass = {});
PropertyValue<float> getRasterBrightnessMin() const;
void setRasterBrightnessMin(PropertyValue<float>, const optional<std::string>& klass = {});
PropertyValue<float> getRasterBrightnessMax() const;
void setRasterBrightnessMax(PropertyValue<float>, const optional<std::string>& klass = {});
PropertyValue<float> getRasterSaturation() const;
void setRasterSaturation(PropertyValue<float>, const optional<std::string>& klass = {});
PropertyValue<float> getRasterContrast() const;
void setRasterContrast(PropertyValue<float>, const optional<std::string>& klass = {});
PropertyValue<float> getRasterFadeDuration() const;
void setRasterFadeDuration(PropertyValue<float>, const optional<std::string>& klass = {});
// Private implementation
class Impl;
Impl* const impl;
RasterLayer(const Impl&);
RasterLayer(const RasterLayer&) = delete;
};
template <>
inline bool Layer::is<RasterLayer>() const {
return type == Type::Raster;
}
} // namespace style
} // namespace mbgl