382 lines
13 KiB
C++
382 lines
13 KiB
C++
#include "map_renderer.hpp"
|
|
|
|
#include <mbgl/gfx/backend_scope.hpp>
|
|
#include <mbgl/renderer/renderer.hpp>
|
|
#include <mbgl/util/instrumentation.hpp>
|
|
#include <mbgl/util/logging.hpp>
|
|
#include <mbgl/util/run_loop.hpp>
|
|
|
|
#include <string>
|
|
#include <android/native_window_jni.h>
|
|
|
|
#include "attach_env.hpp"
|
|
#include "android_renderer_backend.hpp"
|
|
#include "map_renderer_runnable.hpp"
|
|
|
|
#if MLN_RENDER_BACKEND_OPENGL
|
|
#include <sys/system_properties.h>
|
|
|
|
namespace {
|
|
std::string androidSysProp(const char* key) {
|
|
assert(strlen(key) < PROP_NAME_MAX);
|
|
if (__system_property_find(key) == nullptr) {
|
|
return "";
|
|
}
|
|
char prop[PROP_VALUE_MAX + 1];
|
|
__system_property_get(key, prop);
|
|
return prop;
|
|
}
|
|
|
|
bool inEmulator() {
|
|
return androidSysProp("ro.kernel.qemu") == "1" || androidSysProp("ro.boot.qemu") == "1" ||
|
|
androidSysProp("ro.hardware.egl") == "emulation";
|
|
}
|
|
} // namespace
|
|
#endif
|
|
|
|
namespace mbgl {
|
|
namespace android {
|
|
|
|
MapRenderer::MapRenderer(jni::JNIEnv& _env,
|
|
const jni::Object<MapRenderer>& obj,
|
|
jni::jfloat pixelRatio_,
|
|
const jni::String& localIdeographFontFamily_)
|
|
: javaPeer(_env, obj),
|
|
pixelRatio(pixelRatio_),
|
|
localIdeographFontFamily(localIdeographFontFamily_ ? jni::Make<std::string>(_env, localIdeographFontFamily_)
|
|
: std::optional<std::string>{}),
|
|
threadPool(Scheduler::GetBackground(), {}),
|
|
mailboxData(this) {}
|
|
|
|
MapRenderer::MailboxData::MailboxData(Scheduler* scheduler_)
|
|
: scheduler(scheduler_) {
|
|
assert(scheduler);
|
|
}
|
|
|
|
std::shared_ptr<Mailbox> MapRenderer::MailboxData::getMailbox() const noexcept {
|
|
if (!mailbox) {
|
|
mailbox = std::make_shared<Mailbox>(*scheduler);
|
|
}
|
|
return mailbox;
|
|
}
|
|
|
|
MapRenderer::~MapRenderer() = default;
|
|
|
|
void MapRenderer::reset() {
|
|
try {
|
|
destroyed = true;
|
|
|
|
if (renderer) {
|
|
// Make sure to destroy the renderer on the GL Thread
|
|
auto self = ActorRef<MapRenderer>(*this, mailboxData.getMailbox());
|
|
self.ask(&MapRenderer::resetRenderer).wait();
|
|
}
|
|
|
|
// Lock to make sure there is no concurrent initialisation on the gl thread
|
|
std::scoped_lock lock(initialisationMutex);
|
|
rendererObserver.reset();
|
|
} catch (const std::exception& exception) {
|
|
Log::Error(Event::Android, std::string("MapRenderer::reset failed: ") + exception.what());
|
|
}
|
|
}
|
|
|
|
ActorRef<Renderer> MapRenderer::actor() const {
|
|
return *rendererRef;
|
|
}
|
|
|
|
void MapRenderer::schedule(std::function<void()>&& scheduled) {
|
|
MLN_TRACE_FUNC();
|
|
try {
|
|
// Create a runnable
|
|
android::UniqueEnv _env = android::AttachEnv();
|
|
auto runnable = std::make_unique<MapRendererRunnable>(*_env, std::move(scheduled));
|
|
|
|
// Obtain ownership of the peer (gets transferred to the MapRenderer on the JVM for later GC)
|
|
auto peer = runnable->peer();
|
|
|
|
// Queue the event on the Java Peer
|
|
static auto& javaClass = jni::Class<MapRenderer>::Singleton(*_env);
|
|
static auto queueEvent = javaClass.GetMethod<void(jni::Object<MapRendererRunnable>)>(*_env, "queueEvent");
|
|
auto weakReference = javaPeer.get(*_env);
|
|
if (weakReference) {
|
|
MLN_TRACE_ZONE(java);
|
|
weakReference.Call(*_env, queueEvent, peer);
|
|
}
|
|
|
|
// Release the c++ peer as it will be destroyed on GC of the Java Peer
|
|
runnable.release();
|
|
} catch (const std::exception& exception) {
|
|
Log::Error(Event::Android, std::string("MapRenderer::schedule failed: ") + exception.what());
|
|
}
|
|
}
|
|
|
|
void MapRenderer::waitForEmpty([[maybe_unused]] const util::SimpleIdentity tag) {
|
|
try {
|
|
android::UniqueEnv _env = android::AttachEnv();
|
|
static auto& javaClass = jni::Class<MapRenderer>::Singleton(*_env);
|
|
static auto waitForEmpty = javaClass.GetMethod<void()>(*_env, "waitForEmpty");
|
|
if (auto weakReference = javaPeer.get(*_env)) {
|
|
return weakReference.Call(*_env, waitForEmpty);
|
|
}
|
|
} catch (...) {
|
|
Log::Error(Event::Android, "MapRenderer::waitForEmpty failed");
|
|
jni::ThrowJavaError(*android::AttachEnv(), std::current_exception());
|
|
}
|
|
}
|
|
|
|
void MapRenderer::requestRender() {
|
|
try {
|
|
android::UniqueEnv _env = android::AttachEnv();
|
|
static auto& javaClass = jni::Class<MapRenderer>::Singleton(*_env);
|
|
static auto onInvalidate = javaClass.GetMethod<void()>(*_env, "requestRender");
|
|
auto weakReference = javaPeer.get(*_env);
|
|
if (weakReference) {
|
|
weakReference.Call(*_env, onInvalidate);
|
|
}
|
|
} catch (const std::exception& exception) {
|
|
Log::Error(Event::Android, std::string("MapRenderer::requestRender failed: ") + exception.what());
|
|
}
|
|
}
|
|
|
|
void MapRenderer::requestRender(JNIEnv& env, jni::Local<jni::Object<MapRenderer>>& ref) {
|
|
try {
|
|
static auto& javaClass = jni::Class<MapRenderer>::Singleton(env);
|
|
static auto onInvalidate = javaClass.GetMethod<void()>(env, "requestRender");
|
|
if (ref) {
|
|
ref.Call(env, onInvalidate);
|
|
}
|
|
} catch (const std::exception& exception) {
|
|
Log::Error(Event::Android, std::string("MapRenderer::requestRender failed: ") + exception.what());
|
|
}
|
|
}
|
|
|
|
void MapRenderer::update(std::shared_ptr<UpdateParameters> params) {
|
|
try {
|
|
// Lock on the parameters
|
|
std::scoped_lock lock(updateMutex);
|
|
updateParameters = std::move(params);
|
|
} catch (const std::exception& exception) {
|
|
Log::Error(Event::Android, std::string("MapRenderer::update failed: ") + exception.what());
|
|
}
|
|
}
|
|
|
|
void MapRenderer::setObserver(std::shared_ptr<RendererObserver> _rendererObserver) {
|
|
try {
|
|
// Lock as the initialization can come from the main thread or the GL thread first
|
|
std::scoped_lock lock(initialisationMutex);
|
|
|
|
rendererObserver = std::move(_rendererObserver);
|
|
|
|
// Set the new observer on the Renderer implementation
|
|
if (renderer) {
|
|
renderer->setObserver(rendererObserver.get());
|
|
}
|
|
} catch (const std::exception& exception) {
|
|
Log::Error(Event::Android, std::string("MapRenderer::setObserver failed: ") + exception.what());
|
|
}
|
|
}
|
|
|
|
void MapRenderer::requestSnapshot(SnapshotCallback callback) {
|
|
auto self = ActorRef<MapRenderer>(*this, mailboxData.getMailbox());
|
|
self.invoke(
|
|
&MapRenderer::scheduleSnapshot,
|
|
std::make_unique<SnapshotCallback>(
|
|
[&, callback = std::move(callback), runloop = util::RunLoop::Get()](PremultipliedImage image) {
|
|
runloop->invoke(
|
|
[callback = std::move(callback), image = std::move(image), renderer = std::move(this)]() mutable {
|
|
if (renderer && !renderer->destroyed) {
|
|
callback(std::move(image));
|
|
}
|
|
});
|
|
snapshotCallback.reset();
|
|
}));
|
|
}
|
|
|
|
// Called on OpenGL thread //
|
|
|
|
void MapRenderer::resetRenderer() {
|
|
renderer.reset();
|
|
|
|
if (!asyncRendererCleanup) {
|
|
backend.reset();
|
|
}
|
|
|
|
window.reset();
|
|
swapBehaviorFlush = false;
|
|
}
|
|
|
|
void MapRenderer::scheduleSnapshot(std::unique_ptr<SnapshotCallback> callback) {
|
|
snapshotCallback = std::move(callback);
|
|
|
|
if (backend) {
|
|
gfx::BackendScope backendGuard{backend->getImpl()};
|
|
backend->enableFramebufferRead(true);
|
|
}
|
|
|
|
requestRender();
|
|
}
|
|
|
|
void MapRenderer::render(JNIEnv&) {
|
|
assert(renderer);
|
|
|
|
std::shared_ptr<UpdateParameters> params;
|
|
{
|
|
// Lock on the parameters
|
|
std::unique_lock<std::mutex> lock(updateMutex);
|
|
if (!updateParameters) return;
|
|
|
|
// Hold on to the update parameters during render
|
|
params = updateParameters;
|
|
}
|
|
|
|
// Activate the backend
|
|
assert(backend);
|
|
gfx::BackendScope backendGuard{backend->getImpl()};
|
|
|
|
// Ensure that the "current" scheduler on the render thread is
|
|
// this scheduler.
|
|
Scheduler::SetCurrent(this);
|
|
|
|
if (framebufferSizeChanged) {
|
|
backend->updateViewPort();
|
|
framebufferSizeChanged = false;
|
|
}
|
|
|
|
renderer->render(params);
|
|
|
|
// Deliver the snapshot if requested
|
|
if (snapshotCallback) {
|
|
snapshotCallback->operator()(backend->readFramebuffer());
|
|
snapshotCallback.reset();
|
|
}
|
|
}
|
|
|
|
void MapRenderer::onSurfaceCreated(JNIEnv& env, const jni::Object<AndroidSurface>& surface) {
|
|
// Lock as the initialization can come from the main thread or the GL thread first
|
|
std::scoped_lock lock(initialisationMutex);
|
|
|
|
UniqueANativeWindow window_ = nullptr;
|
|
|
|
if (surface) {
|
|
window_ = std::unique_ptr<ANativeWindow, std::function<void(ANativeWindow*)>>(
|
|
ANativeWindow_fromSurface(&env, reinterpret_cast<jobject>(surface.get())),
|
|
[](ANativeWindow* window_) { ANativeWindow_release(window_); });
|
|
}
|
|
|
|
if (backend) {
|
|
if (backend->createSurface(window_.get())) {
|
|
window = std::move(window_);
|
|
return;
|
|
}
|
|
|
|
// The android system will have already destroyed the underlying
|
|
// GL resources if this is not the first initialization and an
|
|
// attempt to clean them up will fail
|
|
gfx::BackendScope backendGuard{backend->getImpl()};
|
|
backend->markContextLost();
|
|
}
|
|
|
|
if (renderer) {
|
|
renderer->markContextLost();
|
|
}
|
|
|
|
// Reset in opposite order
|
|
renderer.reset();
|
|
backend.reset();
|
|
window = std::move(window_);
|
|
|
|
// Create the new backend and renderer
|
|
backend = AndroidRendererBackend::Create(window.get());
|
|
renderer = std::make_unique<Renderer>(backend->getImpl(), pixelRatio, localIdeographFontFamily);
|
|
rendererRef = std::make_unique<ActorRef<Renderer>>(*renderer, mailboxData.getMailbox());
|
|
|
|
#if MLN_RENDER_BACKEND_OPENGL
|
|
// If we're running the emulator with the OpenGL backend, we're going to crash eventually,
|
|
// unless we enable this mitigation.
|
|
if (inEmulator()) {
|
|
renderer->enableAndroidEmulatorGoldfishMitigation(true);
|
|
}
|
|
#endif
|
|
|
|
backend->setSwapBehavior(swapBehaviorFlush ? gfx::Renderable::SwapBehaviour::Flush
|
|
: gfx::Renderable::SwapBehaviour::NoFlush);
|
|
|
|
// Set the observer on the new Renderer implementation
|
|
if (rendererObserver) {
|
|
renderer->setObserver(rendererObserver.get());
|
|
}
|
|
}
|
|
|
|
void MapRenderer::onSurfaceChanged([[maybe_unused]] JNIEnv& env, jint width, jint height) {
|
|
#if MLN_RENDER_BACKEND_OPENGL
|
|
if (!renderer) {
|
|
// In case the surface has been destroyed (due to app back-grounding)
|
|
jni::jobject* nullObj = nullptr;
|
|
onSurfaceCreated(env, jni::Object<AndroidSurface>(nullObj));
|
|
}
|
|
#endif
|
|
|
|
backend->resizeFramebuffer(width, height);
|
|
framebufferSizeChanged = true;
|
|
requestRender();
|
|
}
|
|
|
|
void MapRenderer::onRendererReset(JNIEnv&) {
|
|
// Make sure to destroy the renderer on the GL Thread
|
|
auto self = ActorRef<MapRenderer>(*this, mailboxData.getMailbox());
|
|
self.ask(&MapRenderer::resetRenderer).wait();
|
|
}
|
|
|
|
// needs to be called on GL thread
|
|
void MapRenderer::onSurfaceDestroyed(JNIEnv&) {
|
|
if (backend) {
|
|
backend->destroySurface();
|
|
}
|
|
|
|
window.reset();
|
|
}
|
|
|
|
void MapRenderer::setSwapBehaviorFlush(JNIEnv&, jboolean flush) {
|
|
swapBehaviorFlush = flush;
|
|
|
|
if (backend) {
|
|
backend->setSwapBehavior(flush ? gfx::Renderable::SwapBehaviour::Flush
|
|
: gfx::Renderable::SwapBehaviour::NoFlush);
|
|
}
|
|
}
|
|
|
|
// Static methods //
|
|
|
|
void MapRenderer::registerNative(jni::JNIEnv& env) {
|
|
// Lookup the class
|
|
static auto& javaClass = jni::Class<MapRenderer>::Singleton(env);
|
|
|
|
#define METHOD(MethodPtr, name) jni::MakeNativePeerMethod<decltype(MethodPtr), (MethodPtr)>(name)
|
|
|
|
// Register the peer
|
|
jni::RegisterNativePeer<MapRenderer>(
|
|
env,
|
|
javaClass,
|
|
"nativePtr",
|
|
jni::MakePeer<MapRenderer, const jni::Object<MapRenderer>&, jni::jfloat, const jni::String&>,
|
|
"nativeInitialize",
|
|
"finalize",
|
|
METHOD(&MapRenderer::render, "nativeRender"),
|
|
METHOD(&MapRenderer::onRendererReset, "nativeReset"),
|
|
METHOD(&MapRenderer::onSurfaceCreated, "nativeOnSurfaceCreated"),
|
|
METHOD(&MapRenderer::onSurfaceChanged, "nativeOnSurfaceChanged"),
|
|
METHOD(&MapRenderer::onSurfaceDestroyed, "nativeOnSurfaceDestroyed"),
|
|
METHOD(&MapRenderer::setSwapBehaviorFlush, "nativeSetSwapBehaviorFlush"));
|
|
}
|
|
|
|
MapRenderer& MapRenderer::getNativePeer(JNIEnv& env, const jni::Object<MapRenderer>& jObject) {
|
|
static auto& javaClass = jni::Class<MapRenderer>::Singleton(env);
|
|
static auto field = javaClass.GetField<jlong>(env, "nativePtr");
|
|
MapRenderer* mapRenderer = reinterpret_cast<MapRenderer*>(jObject.Get(env, field));
|
|
assert(mapRenderer != nullptr);
|
|
return *mapRenderer;
|
|
}
|
|
|
|
} // namespace android
|
|
} // namespace mbgl
|