Files
MapLibreParticleLab/platform/macos
Eimantas 9e6a79ad9b [ios, macos] Add overlays property to MGLMapView (#8617)
* Add `overlays` property to `MGLMapView.mm`

Implemented by filtering the `annotations` property for
annotations that conform to `MGLOverlay` protocol.

* Handle `nil` case when returning overlays

* Add basic documentation for `overlays` property

Copied verbatim from `annotations` property. Changed types.

* Add `overlays` property to iOS sdk

Implementation is identical to the one in macOS SDK.

* Match curly braces style

* Make `overlays` property `nonnull` on iOS

* Make `overlays` property `nonnull` on macOS

* Make cosmetic changes

* [ios, macos] Moved changelog entry to master
2017-05-20 20:32:10 -07:00
..
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Mapbox macOS SDK

Bitrise

Put interactive, scalable world maps into your native Cocoa application with the Mapbox macOS SDK.

  • Mapbox-curated map styles and OpenStreetMap-based vector tiles make it easy to get started.
  • Customize every aspect of the map’s appearance in code or visually using Mapbox Studio.
  • High-performance OpenGL rendering and multitouch gestures keep your users happy.
  • A well-designed, fully documented API helps you stay productive.
  • Develop across multiple platforms, including iOS, using the same styles and similar APIs.

The Mapbox macOS SDK is compatible with macOS 10.10.0 and above for Cocoa applications developed in Objective-C, Swift, Interface Builder, or AppleScript. For hybrid applications, consider Mapbox GL JS.

Information for Mac developers:

Information for contributors:

Mapbox does not officially support the Mapbox macOS SDK to the same extent as the Mapbox iOS SDK; however, bug reports and pull requests are certainly welcome.