Files
MapLibreParticleLab/Makefile
Minh Nguyễn 0cab7809eb [osx] Rewrote platform-osx and osxapp
platform-osx now vends a real NSView subclass, MGLMapView, that is readily embedded inside a Cocoa application for OS X. MGLMapView is backed by an NSOpenGLLayer for optimal performance and integration with other layer-backed views. It supports keyboard shortcuts and several gestures and hosts attribution, zooming, and rotation controls as subviews. osxapp is now a bona fide Cocoa application that embeds MGLMapView inside a XIB. osxapp has preferences and a share button for tight integration with custom styles.

Enabling asynchronous rendering would be more consistent with iOS but increases CPU usage so much, even when idle, that it isn’t worth any performance gain. The bigger issue is that VAOs aren’t being used.

make xpackage creates a static library similar to the one created by make ipackage. make clean cleans additional places where build output ends up.

The OS X minimum deployment target has been increased from 10.9 to 10.10. osxapp’s window has a full size content view, which requires 10.10. Lightweight generics require iOS 9+ and OS X 10.11 regardless, because it was only in that release that Foundation collection classes started adopting lightweight generics.

Shuffled files around and refactored annotations so that iOS and OS X share a good chunk of the annotations code, which now takes advantage of polymorphism. MGLMapView can now display annotations but cannot yet select them. In osxapp, a long press drops a pin, and so does the map view’s context menu.

Annotations have NSPopovers as callouts, and their view controllers can be customized. Annotation image alignment rects are respected for hit testing purposes and for positioning the callout anchor. Callouts in osxapp demonstrate the use of bindings to keep callouts in sync with underlying model objects.
2015-12-13 17:17:35 -08:00

165 lines
5.6 KiB
Makefile

export BUILDTYPE ?= Release
export BUILD_TEST ?= 1
export BUILD_RENDER ?= 1
# Determine build platform
ifeq ($(shell uname -s), Darwin)
export BUILD = osx
export JOBS ?= $(shell sysctl -n hw.ncpu)
export XCPRETTY := $(shell ./scripts/xcpretty.sh)
else ifeq ($(shell uname -s), Linux)
export BUILD = linux
export JOBS ?= $(shell grep --count processor /proc/cpuinfo)
else
$(error Cannot determine build platform)
endif
export BUILD_VERSION = $(shell uname -m)
RUN = +@$(MAKE) -f scripts/main.mk
default: ; @printf "You must specify a valid target\n"
#### OS X targets ##############################################################
ifeq ($(BUILD),osx)
.PHONY: osx xosx nosx run-osx run-xosx
osx: ; $(RUN) HOST=osx HOST_VERSION=x86_64 Makefile/osxapp
xosx: ; $(RUN) HOST=osx HOST_VERSION=x86_64 Xcode/osxapp
nosx: ; $(RUN) HOST=osx HOST_VERSION=x86_64 Ninja/osxapp
run-osx: osx ; @"build/osx-x86_64/$(BUILDTYPE)/Mapbox GL.app/Contents/MacOS/Mapbox GL"
run-xosx: xosx ; @"gyp/build/$(BUILDTYPE)/Mapbox GL.app/Contents/MacOS/Mapbox GL"
.PHONY: Xcode/osx Xcode/ios
Xcode/ios: ; $(RUN) HOST=ios Xcode/__project__
Xcode/osx: ; $(RUN) HOST=osx HOST_VERSION=x86_64 Xcode/__project__
.PHONY: xproj iproj
xproj: Xcode/osx ; @open ./build/osx-x86_64/gyp/osx.xcodeproj
iproj: Xcode/ios ; @open ./build/ios-all/gyp/ios.xcodeproj
.PHONY: ios ibench isim
ios ibench isim: export XCODEBUILD_ARGS += PROVISIONING_PROFILE="$$(PROVISIONING_PROFILE)"
ios: export XCODEBUILD_ARGS += -sdk iphoneos ARCHS="arm64 armv7 armv7s"
ios: ; $(RUN) HOST=ios Xcode/iosapp
isim: export XCODEBUILD_ARGS += -sdk iphonesimulator ARCHS="x86_64 i386"
isim: ; $(RUN) HOST=ios Xcode/iosapp
ibench: export XCODEBUILD_ARGS += -sdk iphoneos ARCHS="arm64"
ibench: ; $(RUN) HOST=ios Xcode/ios-bench
.PHONY: ipackage ipackage-strip ipackage-sim ipackage-no-bitcode itest
ipackage: Xcode/ios ; @JOBS=$(JOBS) ./scripts/ios/package.sh
ipackage-strip: Xcode/ios ; @JOBS=$(JOBS) ./scripts/ios/package.sh strip
ipackage-sim: Xcode/ios ; @JOBS=$(JOBS) ./scripts/ios/package.sh sim
ipackage-no-bitcode: Xcode/ios ; @JOBS=$(JOBS) ./scripts/ios/package.sh no-bitcode
iframework: ipackage-strip ; ./scripts/ios/framework.sh
itest: ipackage-sim ; ./scripts/ios/test.sh
.PHONY: xpackage xpackage-strip
xpackage: Xcode/osx ; @JOBS=$(JOBS) ./scripts/osx/package.sh
xpackage-strip: Xcode/osx ; @JOBS=$(JOBS) ./scripts/osx/package.sh strip
endif
#### All platforms targets #####################################################
.PHONY: linux run-linux run-valgrind-linux
linux: ; $(RUN) Makefile/linuxapp
nlinux: ; $(RUN) Ninja/linuxapp
run-linux: linux ; (cd build/linux-x86_64/$(BUILDTYPE) && ./mapbox-gl)
run-valgrind-linux: linux
(cd build/linux-x86_64/$(BUILDTYPE) && valgrind --leak-check=full --suppressions=../../../scripts/valgrind.sup ./mapbox-gl)
.PHONY: config compdb tidy
config: ; $(RUN) config
# Generates a compilation database with ninja for use in clang tooling
compdb: ; $(RUN) Ninja/compdb
tidy: ; $(RUN) tidy
.PHONY: android android-lib
# Builds a particular android architecture.
android-lib-%: ; $(RUN) HOST=android HOST_VERSION=$* Makefile/androidapp
# Builds the default Android library
android-lib: ; $(RUN) HOST=android Makefile/androidapp
# Builds the selected/default Android library
android: android-lib
cd android && ./gradlew --parallel --max-workers=$(JOBS) assemble$(BUILDTYPE)
# Builds all android architectures for distribution.
apackage: android-lib-arm-v5 android-lib-arm-v7
apackage: android-lib-x86
apackage: android-lib-mips
cd android && ./gradlew --parallel-threads=$(JOBS) assemble$(BUILDTYPE)
# Builds the Node.js library
.PHONY: node
node: ; $(RUN) HTTP=none ASSET=none CACHE=none Makefile/node
.PHONY: Xcode/node
Xcode/node: ; $(RUN) HTTP=none ASSET=none CACHE=none Xcode/node
.PHONY: xnode
xnode: Xcode/node ; @open ./build/binding.xcodeproj
nproj:
$(RUN) HTTP=none ASSET=none CACHE=none node/xproj
@open ./build/binding.xcodeproj
.PHONY: test
test: ; $(RUN) Makefile/test
test-%: ; $(RUN) test-$*
ifeq ($(BUILD),osx)
xtest: ; $(RUN) HOST=osx HOST_VERSION=x86_64 Xcode/test
endif
.PHONY: render xrender
render: ; $(RUN) Makefile/mbgl-render
ifeq ($(BUILD),osx)
xrender: ; $(RUN) HOST=osx HOST_VERSION=x86_64 Xcode/mbgl-render
endif
##### Maintenace operations ####################################################
.PHONY: clear_xcode_cache
clear_xcode_cache:
ifeq ($(BUILD), osx)
@CUSTOM_DD=`defaults read com.apple.dt.Xcode IDECustomDerivedDataLocation 2>/dev/null`; \
if [ $$CUSTOM_DD ]; then \
echo clearing files in $$CUSTOM_DD older than one day; \
find $$CUSTOM_DD/mapboxgl-app-* -mtime +1 | xargs rm -rf; \
find $$CUSTOM_DD/osxapp-* -mtime +1 | xargs rm -rf; \
fi; \
if [ -d ~/Library/Developer/Xcode/DerivedData/ ] && [ ! $$CUSTOM_DD ]; then \
echo 'clearing files in ~/Library/Developer/Xcode/DerivedData/{mapboxgl-app,osxapp}-* older than one day'; \
find ~/Library/Developer/Xcode/DerivedData/mapboxgl-app-* -mtime +1 | xargs rm -rf; \
find ~/Library/Developer/Xcode/DerivedData/osxapp-* -mtime +1 | xargs rm -rf; \
fi
endif
.PHONY: clear_sqlite_cache
clear_sqlite_cache:
ifeq ($(BUILD), osx)
rm -f ~/Library/Application\ Support/Mapbox\ GL/cache.db
else
rm -f /tmp/mbgl-cache.db
endif
clean: clear_sqlite_cache clear_xcode_cache
-find ./deps/gyp -name "*.pyc" -exec rm {} \;
-rm -rf ./build/
-rm -rf ./macosx/build
-rm -rf ./linux/build
-rm -rf ./ios/build
-rm -rf ./test/build
-rm -rf ./config/*.gypi
-rm -rf ./android/build ./android/MapboxGLAndroidSDK/build ./android/MapboxGLAndroidSDKTestApp/build
-rm -rf ./android/MapboxGLAndroidSDK/src/main/jniLibs ./android/MapboxGLAndroidSDK/src/main/obj.target ./android/MapboxGLAndroidSDK/src/main/assets
distclean: clean
-rm -rf ./mason_packages