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MapLibreParticleLab/include/mln/vulkan/vertex_buffer_resource.hpp
Bart Louwers 2a8ebc4906 core: rename mbgl directories to mln (#4511)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2026-08-22 20:50:14 +02:00

36 lines
1.1 KiB
C++

#pragma once
#include <mln/gfx/vertex_buffer.hpp>
#include <mln/vulkan/buffer_resource.hpp>
#include <memory>
namespace mln {
namespace vulkan {
class VertexBufferResource : public gfx::VertexBufferResource {
public:
VertexBufferResource(BufferResource&& buffer_) noexcept;
VertexBufferResource(VertexBufferResource&& other) noexcept
: buffer(std::move(other.buffer)) {}
~VertexBufferResource() noexcept override;
std::size_t getSizeInBytes() const noexcept { return buffer.getSizeInBytes(); }
const void* contents() const noexcept { return buffer.contents(); }
BufferResource& get() noexcept { return buffer; }
const BufferResource& get() const noexcept { return buffer; }
std::chrono::duration<double> getLastUpdated() const { return lastUpdated; }
void setLastUpdated(std::chrono::duration<double> time) { lastUpdated = time; }
protected:
BufferResource buffer;
std::chrono::duration<double> lastUpdated;
};
using UniqueVertexBufferResource = std::unique_ptr<VertexBufferResource>;
} // namespace vulkan
} // namespace mln