Files
MapLibreParticleLab/include/mln/vulkan/uniform_buffer.hpp
Bart Louwers 2a8ebc4906 core: rename mbgl directories to mln (#4511)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2026-08-22 20:50:14 +02:00

89 lines
3.3 KiB
C++

#pragma once
#include <mln/gfx/uniform_buffer.hpp>
#include <mln/vulkan/buffer_resource.hpp>
#include <mln/vulkan/descriptor_set.hpp>
namespace mln {
namespace vulkan {
class UniformBuffer final : public gfx::UniformBuffer {
public:
UniformBuffer(BufferResource&&);
UniformBuffer(const UniformBuffer&) = delete;
UniformBuffer(UniformBuffer&&);
~UniformBuffer() override;
const BufferResource& getBufferResource() const { return buffer; }
BufferResource& mutableBufferResource() { return buffer; }
UniformBuffer clone() const { return {buffer.clone()}; }
void update(const void* data, std::size_t dataSize) override;
protected:
BufferResource buffer;
};
/// Stores a collection of uniform buffers by name
class UniformBufferArray final : public gfx::UniformBufferArray {
public:
UniformBufferArray() = delete;
UniformBufferArray(DescriptorSetType descriptorSetType_,
uint32_t descriptorStartIndex_,
uint32_t descriptorStorageCount_,
uint32_t descriptorUniformCount_)
: descriptorSetType(descriptorSetType_),
descriptorStartIndex(descriptorStartIndex_),
descriptorStorageCount(descriptorStorageCount_),
descriptorUniformCount(descriptorUniformCount_) {}
UniformBufferArray(UniformBufferArray&& other) noexcept
: gfx::UniformBufferArray(std::move(other)),
descriptorSetType(other.descriptorSetType), // NOLINT(bugprone-use-after-move)
descriptorStartIndex(other.descriptorStartIndex), // NOLINT(bugprone-use-after-move)
descriptorStorageCount(other.descriptorStorageCount), // NOLINT(bugprone-use-after-move)
descriptorUniformCount(other.descriptorUniformCount), // NOLINT(bugprone-use-after-move)
descriptorSet(std::move(other.descriptorSet)) {} // NOLINT(bugprone-use-after-move)
UniformBufferArray(const UniformBufferArray&) = delete;
UniformBufferArray& operator=(UniformBufferArray&& other) noexcept {
gfx::UniformBufferArray::operator=(std::move(other));
return *this;
}
UniformBufferArray& operator=(const UniformBufferArray& other) {
gfx::UniformBufferArray::operator=(other);
return *this;
}
~UniformBufferArray() override = default;
const std::shared_ptr<gfx::UniformBuffer>& set(const size_t id,
std::shared_ptr<gfx::UniformBuffer> uniformBuffer) override;
void createOrUpdate(
const size_t id, const void* data, std::size_t size, gfx::Context& context, bool persistent = false) override;
void bind(gfx::RenderPass& renderPass) override;
void bindDescriptorSets(CommandEncoder& encoder);
void freeDescriptorSets() { descriptorSet.reset(); }
private:
gfx::UniqueUniformBuffer copy(const gfx::UniformBuffer& buffer) override {
return std::make_unique<UniformBuffer>(static_cast<const UniformBuffer&>(buffer).clone());
}
const DescriptorSetType descriptorSetType{DescriptorSetType::DrawableUniform};
const uint32_t descriptorStartIndex{0};
const uint32_t descriptorStorageCount{0};
const uint32_t descriptorUniformCount{0};
std::unique_ptr<UniformDescriptorSet> descriptorSet;
};
} // namespace vulkan
} // namespace mln