#pragma once #include #include #include namespace mbgl { namespace style { namespace expression { class Slice : public Expression { public: Slice(std::unique_ptr input_, std::unique_ptr fromIndex_, std::unique_ptr toIndex_); static ParseResult parse(const mbgl::style::conversion::Convertible& value, ParsingContext& ctx); EvaluationResult evaluate(const EvaluationContext& params) const override; void eachChild(const std::function&) const override; bool operator==(const Expression& e) const override; std::vector> possibleOutputs() const override; std::string getOperator() const override; private: EvaluationResult evaluateForStringInput(const std::string& input, int fromIndexValue, int toIndexValue) const; EvaluationResult evaluateForArrayInput(const std::vector& input, int fromIndexValue, int toIndexValue) const; private: std::unique_ptr input; std::unique_ptr fromIndex; std::unique_ptr toIndex; }; } // namespace expression } // namespace style } // namespace mbgl