#pragma once #include #include namespace mbgl { namespace mtl { class VertexBufferResource : public gfx::VertexBufferResource { public: VertexBufferResource() noexcept = default; VertexBufferResource(BufferResource&&) noexcept; VertexBufferResource(VertexBufferResource&& other) noexcept : buffer(std::move(other.buffer)) {} ~VertexBufferResource() noexcept override; std::size_t getSizeInBytes() const noexcept { return buffer.getSizeInBytes(); } const void* contents() const noexcept { return buffer.contents(); } BufferResource& get() noexcept { return buffer; } const BufferResource& get() const noexcept { return buffer; } protected: BufferResource buffer; }; using UniqueVertexBufferResource = std::unique_ptr; } // namespace mtl } // namespace mbgl