#pragma once #include namespace mbgl { namespace mtl { /** A layer group for tile-based drawables */ class TileLayerGroup : public mbgl::TileLayerGroup { public: TileLayerGroup(int32_t layerIndex, std::size_t initialCapacity, std::string name); ~TileLayerGroup() override {} void upload(gfx::UploadPass&) override; void render(RenderOrchestrator&, PaintParameters&) override; protected: }; } // namespace mtl } // namespace mbgl