#include #include #include #include #include #include using namespace llmr; Raster::~Raster() { if (img && !textured) { free(img); } else if (textured) { texturepool->removeTextureID(texture); } } Raster::operator bool() const { std::lock_guard lock(mtx); return loaded; } void Raster::load(const std::string& data) { std::shared_ptr raster = shared_from_this(); raster->loadImage(data); std::lock_guard lock(raster->mtx); if (raster->img) { raster->loaded = true; } } struct Buffer { Buffer(const std::string& data) : data(data.data()), length(data.size()) {} const char *const data = 0; const size_t length = 0; size_t pos = 0; }; void readCallback(png_structp png, png_bytep data, png_size_t length) { Buffer *reader = static_cast(png_get_io_ptr(png)); // Read `length` bytes into `data`. if (reader->pos + length > reader->length) { png_error(png, "Read Error"); } else { memcpy(data, reader->data + reader->pos, length); reader->pos += length; } } void errorHandler(png_structp png, png_const_charp error_msg) { throw std::runtime_error(error_msg); } void warningHandler(png_structp png, png_const_charp error_msg) { fprintf(stderr, "PNG: %s\n", error_msg); } void Raster::loadImage(const std::string& data) { std::lock_guard lock(mtx); Buffer buffer(data); if (buffer.length < 8 || !png_check_sig((const png_bytep)buffer.data, 8)) { fprintf(stderr, "image is not a valid PNG image\n"); return; } png_structp png = png_create_read_struct(PNG_LIBPNG_VER_STRING, nullptr, errorHandler, warningHandler); assert(png); png_infop info = png_create_info_struct(png); assert(info); int depth, color, interlace; try { png_set_read_fn(png, (png_voidp)&buffer, readCallback); png_read_info(png, info); png_get_IHDR(png, info, (png_uint_32*)&width, (png_uint_32*)&height, &depth, &color, &interlace, nullptr, nullptr); bool alpha = (color & PNG_COLOR_MASK_ALPHA) || png_get_valid(png, info, PNG_INFO_tRNS); // From http://trac.mapnik.org/browser/trunk/src/png_reader.cpp if (color == PNG_COLOR_TYPE_PALETTE) png_set_expand(png); if (color == PNG_COLOR_TYPE_GRAY) png_set_expand(png); if (png_get_valid(png, info, PNG_INFO_tRNS)) png_set_expand(png); if (depth == 16) png_set_strip_16(png); if (depth < 8) png_set_packing(png); if (color == PNG_COLOR_TYPE_GRAY || color == PNG_COLOR_TYPE_GRAY_ALPHA) png_set_gray_to_rgb(png); if (interlace == PNG_INTERLACE_ADAM7) png_set_interlace_handling(png); // Always add an alpha channel. if (!alpha) { png_set_add_alpha(png, 0xFF, PNG_FILLER_AFTER); } double gamma; if (png_get_gAMA(png, info, &gamma)) png_set_gamma(png, 2.2, gamma); png_read_update_info(png, info); png_size_t rowbytes = png_get_rowbytes(png, info); assert(width * 4 == rowbytes); img = (char *)malloc(width * height * 4); char *surface = img; assert(surface); png_bytep row_pointers[height]; for (unsigned i = 0; i < height; ++i) { row_pointers[i] = (png_bytep)(surface + (i * rowbytes)); } // Read image data png_read_image(png, row_pointers); png_read_end(png, nullptr); png_destroy_read_struct(&png, &info, nullptr); } catch (std::exception& e) { fprintf(stderr, "loading PNG failed: %s\n", e.what()); png_destroy_read_struct(&png, &info, nullptr); if (img) { free(img); img = nullptr; } width = 0; height = 0; } } void Raster::setTexturepool(Texturepool* new_texturepool) { texturepool = new_texturepool; } void Raster::bind(bool linear) { if (!width || !height) { fprintf(stderr, "trying to bind texture without dimension\n"); return; } if (img && !textured && texturepool) { texture = texturepool->getTextureID(); glBindTexture(GL_TEXTURE_2D, texture); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, img); free(img); img = nullptr; textured = true; } else if (textured) { glBindTexture(GL_TEXTURE_2D, texture); } GLuint filter = linear ? GL_LINEAR : GL_NEAREST; if (filter != this->filter) { glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter); this->filter = filter; } } void Raster::beginFadeInAnimation() { double start = platform::elapsed(); fade_animation = std::make_shared(opacity, 1.0, opacity, start, 0.25); } bool Raster::needsAnimation() const { return fade_animation != nullptr; } void Raster::updateAnimations(double time) { if (fade_animation->update(time) == util::animation::complete) { fade_animation = nullptr; } }