# MapLibre GL Native - Open-Source Mapbox GL Native SDK for iOS, Android and other platforms MapLibre GL Native is a community led fork derived from [mapbox-gl-native](https://github.com/mapbox/mapbox-gl-native) prior to their switch to a non-OSS license. The fork also includes Maps SDK for iOS and MacOS (forked from [mapbox-gl-native-ios](https://github.com/mapbox/mapbox-gl-native-ios)) and Android SDK (forked from [mapbox-gl-native-android](https://github.com/mapbox/mapbox-gl-native-android)). These platform-specific SDKs were merged under platform directory and they reference mapbox-gl-native directly, not as a submodule. Beside merging in platform specific SDKs, the following changes were made compared to original mapbox projects: * The code was upgraded so that it can be built using latest clang compiler / Xcode 12. * CI/CD was migrated from CircleCI to GitHub Actions. * Along with GitHub releases, binaries are distributed as follows: * The iOS binaries distribution was upgraded from fat packages to Swift package containing XCFramework. * The Android binaries are distributed to GitHub maven package repository. > The mapbox-gl-native was forked from [d60fd30 - mgbl 1.6.0](https://github.com/mapbox/mapbox-gl-native/tree/d60fd302b1f6563e7d16952f8855122fdcc85f73), mapbox-gl-native-ios from [a139216](https://github.com/mapbox/mapbox-gl-native-ios/commit/a139216) and mapbox-gl-native-android from [4c12fb2](https://github.com/mapbox/mapbox-gl-native-android/commit/4c12fb2c) ## Build Status | SDK | Build | Build status | |---------------------------------------------------------------|---------|-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------| | [Maps SDK for iOS](platform/ios/) | CI | [![GitHub Action build status](https://github.com/maplibre/maplibre-gl-native/workflows/ios-ci/badge.svg)](https://github.com/maplibre/maplibre-gl-native/workflows/ios-ci) | | [Maps SDK for iOS](platform/ios/) | Release | [![GitHub Action build status](https://github.com/maplibre/maplibre-gl-native/workflows/ios-release/badge.svg)](https://github.com/maplibre/maplibre-gl-native/workflows/ios-release) | | [Maps SDK for Android](platform/android/) | CI | [![GitHub Action build status](https://github.com/maplibre/maplibre-gl-native/workflows/android-ci/badge.svg)](https://github.com/maplibre/maplibre-gl-native/workflows/android-ci) | | [Maps SDK for Android](platform/android/) | Release | [![GitHub Action build status](https://github.com/maplibre/maplibre-gl-native/workflows/android-release/badge.svg)](https://github.com/maplibre/maplibre-gl-native/workflows/android-release) | ## Installation ### Android 1. Add bintray maven repositories to your build.gradle at project level so that you can access MapLibre packages for Android: ```gradle allprojects { repositories { ... mavenCentral() } } ``` > Note: [Bintray was turn off May 1st, 2021](https://jfrog.com/blog/into-the-sunset-bintray-jcenter-gocenter-and-chartcenter/) so we migrated all packages to maven central. 2. Add the library as a dependency into your module build.gradle ```gradle dependencies { ... implementation 'org.maplibre.gl:android-sdk:9.4.0' ... } ``` 3. Sync gradle and rebuild your app ### iOS 1. To add a package dependency to your Xcode project, select File > Swift Packages > Add Package Dependency and enter its repository URL. You can also navigate to your target’s General pane, and in the “Frameworks, Libraries, and Embedded Content” section, click the + button, select Add Other, and choose Add Package Dependency. 2. Either add MapLibre GitHub distribution URL (https://github.com/maplibre/maplibre-gl-native-distribution) or search for `maplibre-gl-native` package. 3. Choose "next". Xcode should clone the distribution repository and download the binaries. ## Alternative installation You can also download pre-build from releases in this repository. ## How to create your own build ### Source code checkout ```bash git clone --recurse-submodules https://github.com/maplibre/maplibre-gl-native.git ``` ### Build MapLibre uses tags for its Android & iOS releases based on [SemVer](https://semver.org) versioning. This is useful for checking out a particular released version for feature enhancments or debugging. You can list available tags by issuing the command `git tag`, then use the result ```bash # 1. Obtain a list of tags, which matches to release versions git tag # 2. Set a convenience variable with the desired TAG # TAG=android-v9.2.1 # TAG=android-v9.4.2 TAG=ios-v5.11.0 # TAG=ios-v5.12.0-pre.1 # 3. Check out a particular TAG git checkout tags/$TAG -b $TAG # 4. build, debug or enhance features based on the tag # clean, if you need to troubleshoot build dependencies by using `make clean` ``` #### Android > Make sure you have set Android SDK path in platform/android/local.properties, variable sdk.dir ```bash cd platform/android BUILDTYPE=Release make apackage ``` Binaries are produced in `platform/android/MapboxGLAndroidSDK/build/outputs/aar/MapboxGLAndroidSDK-release.aar` Please refer to [Mapbox Maps SDK for Android](platform/android/) for detailed instructions. #### iOS You can run automated test on a Simulator or Device by changing to the Scheme `iosapp` and choosing `Product` > `Test` (or use `⌘-U`). Use `⌘-9` to navigate to `Reports` to see results and browse through screenshots. This method of testing should work well with CI tools such as GitHub Actions, Xcode Server Bots, & AWS Device Farm. ```bash cd platform/ios # make and open the Xcode workspace make iproj # make Xcode workspace, but run in headless mode make iproj CI=1 # Make Frameworks make xcframework BUILDTYPE=Release # test make ios-test # UITests # You can review uitest results: $(IOS_OUTPUT_PATH)/Logs/Test make ios-uitest ``` The packaging script will produce a `Mapbox.xcframework` in the `platform/ios/build/ios/pkg/dynamic` folder. Please refer to [Mapbox Maps SDK for iOS](platform/ios/platform/ios/) for detailed instructions. #### MacOS ```bash cd platform/ios make xpackage ``` This produces a `Mapbox.framework` in the `platform/ios/build/macos/pkg/` folder. Please refer to [Mapbox Maps SDK for macos](platform/ios/platform/macos/) for detailed instructions.