#ifndef LLMR_STYLE_BUCKET_DESCRIPTION #define LLMR_STYLE_BUCKET_DESCRIPTION #include #include #include "value.hpp" namespace llmr { enum class BucketType { None = 0, Fill = 1, Line = 2, Point = 3 }; enum class CapType { None = 0, Round = 1, }; enum class JoinType { None = 0, Butt = 1, Bevel = 2 }; class BucketDescription { public: BucketType type = BucketType::None; // Specify what data to pull into this bucket std::string source_name; std::string source_layer; std::string source_field; std::vector source_value; // Specifies how the geometry for this bucket should be created CapType cap = CapType::None; JoinType join = JoinType::None; std::string font; float font_size = 0.0f; }; std::ostream& operator<<(std::ostream&, const BucketDescription& bucket); } #endif