#ifndef LLMR_GEOMETRY_FILL_BUFFER #define LLMR_GEOMETRY_FILL_BUFFER #include namespace llmr { class FillBuffer { public: typedef int16_t vertex_type; const uint8_t components = 2; FillBuffer(); ~FillBuffer(); uint32_t vertex_length() const; uint32_t elements_length() const; void addDegenerate(); void addCoordinate(vertex_type x, vertex_type y); void addElements(uint16_t a, uint16_t b, uint16_t c); void bind(); private: std::vector vertices; std::vector elements; uint32_t vertex_buffer; uint32_t element_buffer; bool dirty; }; } #endif