# Note: this workflow has been copied from node-ci.yml # That workflow runs for main, this one runs for opengl-2 due to # the lacking OpenGL ES 3.0 support on macOS. # Once the Metal backend is completed this workflow can be removed. name: node-ci on: workflow_dispatch: push: branches: - opengl-2 tags: - 'node-*' paths: - CMakeLists.txt - "platform/default/**" - 'platform/node/**' - 'platform/windows/**' - 'platform/darwin/**' - 'platform/macos/**' - 'platform/ios/platform/darwin/**' - 'platform/ios/platform/macos/**' - ".github/workflows/node-ci.yml" - "bin/**" - "expression-test/**" - "include/**" - "metrics/**" - "render-test/**" - "scripts/**" - "src/**" - "test/**" - "vendor/**" - ".gitmodules" - "!**/*.md" pull_request: branches: - opengl-2 paths: - CMakeLists.txt - "platform/default/**" - 'platform/node/**' - 'platform/windows/**' - 'platform/darwin/**' - 'platform/macos/**' - 'platform/ios/platform/darwin/**' - 'platform/ios/platform/macos/**' - ".github/workflows/node-ci.yml" - "bin/**" - "expression-test/**" - "include/**" - "metrics/**" - "render-test/**" - "scripts/**" - "src/**" - "test/**" - "vendor/**" - ".gitmodules" - "!**/*.md" concurrency: # cancel jobs on PRs only group: ${{ github.workflow }}-${{ github.ref }} cancel-in-progress: ${{ github.ref != 'refs/heads/main' }} jobs: test: runs-on: ${{ matrix.runs-on }} strategy: fail-fast: false matrix: include: - runs-on: macos-12 arch: x86_64 continue-on-error: true env: BUILDTYPE: 'Release' defaults: run: working-directory: ./ shell: bash steps: - name: Checkout uses: actions/checkout@v4 with: fetch-depth: 0 - name: Setup submodules shell: bash run: | auth_header="$(git config --local --get http.https://github.com/.extraheader)" git submodule sync --recursive git -c core.longpaths=true -c "http.extraheader=$auth_header" -c protocol.version=2 submodule update --init --force --recursive || true - name: Get OS Architecture if: runner.os == 'MacOS' || runner.os == 'Linux' run: uname -m - name: Install dependencies (MacOS) if: runner.os == 'MacOS' env: HOMEBREW_NO_AUTO_UPDATE: 1 HOMEBREW_NO_INSTALL_CLEANUP: 1 run: | brew list cmake || brew install cmake brew list ccache || brew install ccache brew list ninja || brew install ninja brew list pkg-config || brew install pkg-config brew list glfw || brew install glfw brew list libuv || brew install libuv - name: Install dependencies (Linux) if: runner.os == 'Linux' env: DEBIAN_FRONTEND: noninteractive run: | sudo apt-get update sudo apt-get install -y \ ccache \ cmake \ ninja-build \ pkg-config \ xvfb \ libcurl4-openssl-dev \ libglfw3-dev \ libuv1-dev \ g++-10 \ libc++-9-dev \ libc++abi-9-dev \ libjpeg-dev \ libpng-dev /usr/sbin/update-ccache-symlinks - name: Setup node uses: actions/setup-node@v4 with: node-version: 18 - name: npm ci run: npm ci --ignore-scripts - name: Set up msvc dev cmd (Windows) if: runner.os == 'Windows' uses: ilammy/msvc-dev-cmd@v1 - name: Set up ccache (MacOS/Linux) if: runner.os == 'MacOS' || runner.os == 'Linux' uses: hendrikmuhs/ccache-action@v1 with: key: ${{ matrix.runs-on }}-${{ env.BUILDTYPE }}-${{ github.job }}-${{ github.ref }}-${{ github.sha }}-${{ github.head_ref }} restore-keys: | ${{ matrix.runs-on }}-${{ env.BUILDTYPE }}-${{ github.job }}-${{ github.ref }}-${{ github.sha }} ${{ matrix.runs-on }}-${{ env.BUILDTYPE }}-${{ github.job }}-${{ github.ref }} ${{ matrix.runs-on }}-${{ env.BUILDTYPE }}-${{ github.job }} - name: Set up ccache (Windows) if: runner.os == 'Windows' uses: hendrikmuhs/ccache-action@v1 with: variant: 'sccache' key: ${{ matrix.runs-on }}-${{ env.BUILDTYPE }}-${{ github.job }}-${{ github.ref }}-${{ github.sha }}-${{ github.head_ref }} restore-keys: | ${{ matrix.runs-on }}-${{ env.BUILDTYPE }}-${{ github.job }}-${{ github.ref }}-${{ github.sha }} ${{ matrix.runs-on }}-${{ env.BUILDTYPE }}-${{ github.job }}-${{ github.ref }} ${{ matrix.runs-on }}-${{ env.BUILDTYPE }}-${{ github.job }} - name: Configure maplibre-native (MacOS) if: runner.os == 'MacOS' run: | cmake . -B build \ -G Ninja \ -DCMAKE_BUILD_TYPE=${{ env.BUILDTYPE }} \ -DCMAKE_CXX_COMPILER_LAUNCHER=ccache \ - name: Configure maplibre-native (Linux) if: runner.os == 'Linux' run: | cmake . -B build \ -G Ninja \ -DCMAKE_BUILD_TYPE=${{ env.BUILDTYPE }} \ -DCMAKE_CXX_COMPILER_LAUNCHER=ccache \ -DCMAKE_C_COMPILER=gcc-10 \ -DCMAKE_CXX_COMPILER=g++-10 - name: "Create directory '${{ github.workspace }}/platform/windows/vendor/vcpkg/bincache' (Windows)" if: runner.os == 'Windows' run: mkdir -p ${{ github.workspace }}/platform/windows/vendor/vcpkg/bincache shell: bash - name: Restore vcpkg cache (Windows) if: runner.os == 'Windows' uses: actions/cache@v3 with: path: | ${{ github.workspace }}/platform/windows/vendor/vcpkg !${{ github.workspace }}/platform/windows/vendor/vcpkg/buildtrees !${{ github.workspace }}/platform/windows/vendor/vcpkg/packages !${{ github.workspace }}/platform/windows/vendor/vcpkg/downloads !${{ github.workspace }}/platform/windows/vendor/vcpkg/installed key: | ${{ matrix.runs-on }}-${{ env.BUILDTYPE }}-${{ github.job }}-${{ hashFiles( '.git/modules/platform/windows/vendor/vcpkg/HEAD' ) }}-${{ hashFiles( 'platform/windows/Get-VendorPackages.ps1' ) }} - name: Configure maplibre-native (Windows) if: runner.os == 'Windows' run: | cmake . -B build \ -G Ninja \ -DCMAKE_BUILD_TYPE=${{ env.BUILDTYPE }} \ -DCMAKE_CXX_COMPILER_LAUNCHER=sccache - name: Build maplibre-native (MacOS/Linux) if: runner.os == 'MacOS' || runner.os == 'Linux' run: | cmake --build build -j "$(nproc 2>/dev/null || sysctl -n hw.ncpu 2>/dev/null)" - name: Build maplibre-native (Windows) if: runner.os == 'Windows' run: | cmake --build build - name: Run render tests on macOS if: runner.os == 'macOS' run: set -o pipefail && ./build/mbgl-render-test-runner --manifestPath metrics/macos-xcode11-release-style.json - name: Upload render test artifacts (MacOS) if: runner.os == 'MacOS' uses: actions/upload-artifact@v4 with: name: render-query-test-results path: metrics/macos-xcode11-release-style.html - name: Test (Linux) if: runner.os == 'Linux' run: xvfb-run --auto-servernum npm test - name: Test (MacOS) if: runner.os == 'MacOS' run: npm test - name: Test (Windows) if: runner.os == 'Windows' shell: pwsh env: LIBGL_ALWAYS_SOFTWARE: true GALLIUM_DRIVER: softpipe run: | Invoke-WebRequest https://github.com/pal1000/mesa-dist-win/releases/download/22.3.5/mesa3d-22.3.5-release-msvc.7z -OutFile mesa3d.7z & 'C:\Program Files\7-Zip\7z.exe' e -olib\node-v108 .\mesa3d.7z x64\opengl32.dll x64\libgallium_wgl.dll x64\libGLESv2.dll x64\libglapi.dll npm test # On PRs make sure that the npm package can be packaged. - name: Pack if: github.ref != 'refs/heads/main' run: | npm pack --dry-run