#include #include #include #include #include #include #include #include #include #include #include #include using namespace mbgl; SpritePosition::SpritePosition(uint16_t x_, uint16_t y_, uint16_t width_, uint16_t height_, float pixelRatio_, bool sdf_) : x(x_), y(y_), width(width_), height(height_), pixelRatio(pixelRatio_), sdf(sdf_) { } util::ptr Sprite::Create(const std::string &base_url, float pixelRatio, Environment &env) { util::ptr sprite(std::make_shared(Key(), base_url, pixelRatio)); sprite->load(env); return sprite; } Sprite::Sprite(const Key &, const std::string& base_url, float pixelRatio_) : valid(base_url.length() > 0), pixelRatio(pixelRatio_), spriteURL(base_url + (pixelRatio_ > 1 ? "@2x" : "") + ".png"), jsonURL(base_url + (pixelRatio_ > 1 ? "@2x" : "") + ".json"), raster(), loadedImage(false), loadedJSON(false), future(promise.get_future()) { } void Sprite::waitUntilLoaded() const { future.wait(); } Sprite::operator bool() const { return valid && isLoaded() && !pos.empty(); } // Note: This is a separate function that must be called exactly once after creation // The reason this isn't part of the constructor is that calling shared_from_this() in // the constructor fails. void Sprite::load(Environment &env) { if (!valid) { // Treat a non-existent sprite as a successfully loaded empty sprite. loadedImage = true; loadedJSON = true; promise.set_value(); return; } util::ptr sprite = shared_from_this(); env.request({ Resource::Kind::JSON, jsonURL }, [sprite](const Response &res) { if (res.status == Response::Successful) { sprite->body = res.data; sprite->parseJSON(); } else { Log::Warning(Event::Sprite, "Failed to load sprite info: %s", res.message.c_str()); } sprite->loadedJSON = true; sprite->complete(); }); env.request({ Resource::Kind::Image, spriteURL }, [sprite](const Response &res) { if (res.status == Response::Successful) { sprite->image = res.data; sprite->parseImage(); } else { Log::Warning(Event::Sprite, "Failed to load sprite image: %s", res.message.c_str()); } sprite->loadedImage = true; sprite->complete(); }); } void Sprite::complete() { if (loadedImage && loadedJSON) { promise.set_value(); } } bool Sprite::isLoaded() const { return loadedImage && loadedJSON; } void Sprite::parseImage() { raster = util::make_unique(image); if (!*raster) { raster.reset(); } image.clear(); } void Sprite::parseJSON() { rapidjson::Document d; d.Parse<0>(body.c_str()); body.clear(); if (d.HasParseError()) { Log::Warning(Event::Sprite, "sprite JSON is invalid"); } else if (d.IsObject()) { for (rapidjson::Value::ConstMemberIterator itr = d.MemberBegin(); itr != d.MemberEnd(); ++itr) { const std::string& name = itr->name.GetString(); const rapidjson::Value& value = itr->value; if (value.IsObject()) { uint16_t x = 0; uint16_t y = 0; uint16_t width = 0; uint16_t height = 0; float spritePixelRatio = 1.0f; bool sdf = false; if (value.HasMember("x")) x = value["x"].GetInt(); if (value.HasMember("y")) y = value["y"].GetInt(); if (value.HasMember("width")) width = value["width"].GetInt(); if (value.HasMember("height")) height = value["height"].GetInt(); if (value.HasMember("pixelRatio")) spritePixelRatio = value["pixelRatio"].GetInt(); if (value.HasMember("sdf")) sdf = value["sdf"].GetBool(); pos.emplace(name, SpritePosition { x, y, width, height, spritePixelRatio, sdf }); } } } else { Log::Warning(Event::Sprite, "sprite JSON root is not an object"); } } const SpritePosition &Sprite::getSpritePosition(const std::string& name) const { if (!isLoaded()) return empty; auto it = pos.find(name); return it == pos.end() ? empty : it->second; }