set(NODE_MODULE_MINIMUM_ABI 115) # Minimum supported Node.js version: 20 set(NODE_MODULE_CACHE_DIR ${CMAKE_BINARY_DIR}/headers) if(DEFINED ENV{MSYSTEM}) message(FATAL "MSYS2 is not supported, Node.js in Windows only has binary compatibility with Microsoft Visual C++.") endif() include(${CMAKE_CURRENT_LIST_DIR}/cmake/module.cmake) add_node_module( mbgl-node INSTALL_PATH ${PROJECT_SOURCE_DIR}/platform/node/lib/{node_abi}/mbgl.node NAN_VERSION 2.23.0 EXCLUDE_NODE_ABIS 46 47 48 51 ) if(WIN32) find_package(LIBUV REQUIRED) else() find_package(PkgConfig REQUIRED) pkg_search_module(LIBUV libuv REQUIRED) endif() add_library(mbgl-node-loop STATIC) target_sources( mbgl-node-loop PRIVATE ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/util/async_task.cpp ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/util/run_loop.cpp ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/util/timer.cpp ) target_include_directories( mbgl-node-loop PUBLIC ${PROJECT_SOURCE_DIR}/include ${PROJECT_SOURCE_DIR}/platform/default/include ${PROJECT_SOURCE_DIR}/src PRIVATE ${LIBUV_INCLUDE_DIRS} ) target_link_libraries( mbgl-node-loop PUBLIC MapLibreNative::Base ) target_sources( mbgl-node INTERFACE ${PROJECT_SOURCE_DIR}/platform/node/src/node_conversion.hpp ${PROJECT_SOURCE_DIR}/platform/node/src/node_expression.cpp ${PROJECT_SOURCE_DIR}/platform/node/src/node_expression.hpp ${PROJECT_SOURCE_DIR}/platform/node/src/node_feature.cpp ${PROJECT_SOURCE_DIR}/platform/node/src/node_feature.hpp ${PROJECT_SOURCE_DIR}/platform/node/src/node_logging.cpp ${PROJECT_SOURCE_DIR}/platform/node/src/node_logging.hpp ${PROJECT_SOURCE_DIR}/platform/node/src/node_map.cpp ${PROJECT_SOURCE_DIR}/platform/node/src/node_map.hpp ${PROJECT_SOURCE_DIR}/platform/node/src/node_mapbox_gl_native.cpp ${PROJECT_SOURCE_DIR}/platform/node/src/node_request.cpp ${PROJECT_SOURCE_DIR}/platform/node/src/node_request.hpp ${PROJECT_SOURCE_DIR}/platform/node/src/util/async_queue.hpp ) target_link_libraries( mbgl-node INTERFACE mbgl-node-loop INTERFACE Mapbox::Map ) # FIXME: Node bindings only run fully on Linux now because it requires libuv RunLoop (which is the default on Linux). Also, Sanitizer will # not work here because node will do a dlopen(), which is not currently supported. if(CMAKE_SYSTEM_NAME STREQUAL Linux AND NOT MLN_WITH_SANITIZER) add_test(NAME mbgl-node-memory COMMAND npm run test-memory WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}) add_test(NAME mbgl-node-test COMMAND npm run test WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}) endif() # needed because v8config.h uses __cplusplus # https://learn.microsoft.com/en-us/cpp/build/reference/zc-cplusplus?view=msvc-170 if (CMAKE_CXX_COMPILER_ID STREQUAL "MSVC") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /Zc:__cplusplus") endif()