#include #include #include namespace mbgl { void AssetRequestBaton::run(AssetRequestBaton *ptr) { assert(std::this_thread::get_id() == ptr->threadId); if (ptr->canceled || !ptr->request) { // Either the AssetRequest object has been destructed, or the // request was canceled. cleanup(ptr); return; } // Just return a 500 error until implemented properly notifyError(ptr, 500, "Assets not implemented on this platform."); cleanup(ptr); } }