#include #include using namespace mln; static double _signedArea(const GeometryCoordinates& ring) { double sum = 0; for (std::size_t i = 0, len = ring.size(), j = len - 1; i < len; j = i++) { const GeometryCoordinate& p1 = ring[i]; const GeometryCoordinate& p2 = ring[j]; sum += (p2.x - p1.x) * (p1.y + p2.y); } return sum; } TEST(GeometryTileData, classifyRings1) { std::vector polygons = classifyRings({{{0, 0}, {0, 40}, {40, 40}, {40, 0}, {0, 0}}}); // output: 1 polygon ASSERT_EQ(polygons.size(), 1u); // output: polygon 1 has 1 exterior ASSERT_EQ(polygons[0].size(), 1u); } TEST(GeometryTileData, classifyRings2) { std::vector polygons = classifyRings( {{{0, 0}, {0, 40}, {40, 40}, {40, 0}, {0, 0}}, {{10, 10}, {20, 10}, {20, 20}, {10, 10}}}); // output: 1 polygon ASSERT_EQ(polygons.size(), 1u); // output: polygon 1 has 1 exterior, 1 interior ASSERT_EQ(polygons[0].size(), 2u); } TEST(GeometryTileData, limitHoles1) { GeometryCollection polygon = {{{0, 0}, {0, 40}, {40, 40}, {40, 0}, {0, 0}}, {{30, 30}, {32, 30}, {32, 32}, {30, 30}}, {{10, 10}, {20, 10}, {20, 20}, {10, 10}}}; limitHoles(polygon, 1); // output: polygon 1 has 1 exterior, 1 interior ASSERT_EQ(polygon.size(), 2u); // ensure we've kept the right rings (ones with largest areas) ASSERT_EQ(polygon[0][0].x, 0); ASSERT_EQ(polygon[1][0].x, 10); } TEST(GeometryTileData, limitHoles2) { GeometryCollection polygon = {{{0, 0}, {0, 40}, {40, 40}, {40, 0}, {0, 0}}, {{10, 10}, {20, 10}, {20, 20}, {10, 10}}, {{30, 30}, {32, 30}, {32, 32}, {30, 30}}}; limitHoles(polygon, 1); // output: polygon 1 has 1 exterior, 1 interior ASSERT_EQ(polygon.size(), 2u); // ensure we've kept the right rings (ones with largest areas) ASSERT_EQ(polygon[0][0].x, 0); ASSERT_EQ(polygon[1][0].x, 10); } TEST(GeometryTileData, limitHoles3) { // real world polygon with interior rings with negative areas // that need to be sorted in `limitHoles` by comparing absolute // area not signed GeometryCollection polygon = { {{7336, -248}, {7304, -248}, {7272, -168}, {7176, -200}, {7080, -136}, {7048, -56}, {7128, -8}, {7176, -56}, {7288, -56}, {7316, 0}, {6918, 0}, {6904, -40}, {6984, -72}, {6952, -88}, {6952, -168}, {6888, -88}, {6856, -88}, {6856, -8}, {6872, 0}, {6170, 0}, {6184, -40}, {6136, -72}, {6104, -56}, {6132, 0}, {6028, 0}, {6104, -152}, {6184, -200}, {6206, -256}, {6272, -256}, {6264, -248}, {6248, -120}, {6280, -136}, {6280, -232}, {6288, -256}, {6790, -256}, {6792, -248}, {6800, -256}, {7058, -256}, {7064, -248}, {7096, -256}, {7338, -256}, {7336, -248}}, {{6344, -104}, {6264, -8}, {6392, -72}, {6360, -200}, {6344, -104}}, {{6744, -24}, {6760, -72}, {6728, -104}, {6744, -24}}, {{6616, -104}, {6648, -88}, {6632, -72}, {6664, -56}, {6664, -120}, {6616, -104}}}; // make a copy for later testing GeometryCollection original(polygon); ASSERT_EQ(polygon.size(), 4u); ASSERT_EQ(_signedArea(polygon.at(0)), 515360); // exterior ASSERT_EQ(_signedArea(polygon.at(1)), -12288); // biggest interior ring ASSERT_EQ(_signedArea(polygon.at(2)), -2048); // smallest interior ring ASSERT_EQ(_signedArea(polygon.at(3)), -3072); // second largest interior ring limitHoles(polygon, 2); // output: polygon 1 has 1 exterior, 2 interior ASSERT_EQ(polygon.size(), 3u); // ensure we've kept the exterior ring ASSERT_EQ(original.at(0), polygon.at(0)); // ensure we've kept the two largest interior rings ASSERT_EQ(original.at(1), polygon.at(1)); ASSERT_EQ(original.at(3), polygon.at(2)); }