#import "MLNMapView+Impl.h" #import #import "NSBundle+MLNAdditions.h" #if MLN_RENDER_BACKEND_METAL #import "MLNMapView+Metal.h" #else // MLN_RENDER_BACKEND_OPENGL #import "MLNMapView+OpenGL.h" #endif #include #include std::unique_ptr MLNMapViewImpl::Create(MLNMapView* nativeView) { #if MLN_RENDER_BACKEND_METAL return std::make_unique(nativeView); #else // MLN_RENDER_BACKEND_OPENGL return std::make_unique(nativeView); #endif } MLNMapViewImpl::MLNMapViewImpl(MLNMapView* nativeView_) : mapView(nativeView_) { } void MLNMapViewImpl::render() { [mapView renderSync]; } void MLNMapViewImpl::onCameraWillChange(mbgl::MapObserver::CameraChangeMode mode) { bool animated = mode == mbgl::MapObserver::CameraChangeMode::Animated; [mapView cameraWillChangeAnimated:animated]; } void MLNMapViewImpl::onCameraIsChanging() { [mapView cameraIsChanging]; } void MLNMapViewImpl::onCameraDidChange(mbgl::MapObserver::CameraChangeMode mode) { bool animated = mode == mbgl::MapObserver::CameraChangeMode::Animated; [mapView cameraDidChangeAnimated:animated]; } void MLNMapViewImpl::onWillStartLoadingMap() { [mapView mapViewWillStartLoadingMap]; } void MLNMapViewImpl::onDidFinishLoadingMap() { [mapView mapViewDidFinishLoadingMap]; } void MLNMapViewImpl::onDidFailLoadingMap(mbgl::MapLoadError mapError, const std::string& what) { NSString *description; MLNErrorCode code; switch (mapError) { case mbgl::MapLoadError::StyleParseError: code = MLNErrorCodeParseStyleFailed; description = NSLocalizedStringWithDefaultValue(@"PARSE_STYLE_FAILED_DESC", nil, nil, @"The map failed to load because the style is corrupted.", @"User-friendly error description"); break; case mbgl::MapLoadError::StyleLoadError: code = MLNErrorCodeLoadStyleFailed; description = NSLocalizedStringWithDefaultValue(@"LOAD_STYLE_FAILED_DESC", nil, nil, @"The map failed to load because the style can't be loaded.", @"User-friendly error description"); break; case mbgl::MapLoadError::NotFoundError: code = MLNErrorCodeNotFound; description = NSLocalizedStringWithDefaultValue(@"STYLE_NOT_FOUND_DESC", nil, nil, @"The map failed to load because the style can’t be found or is incompatible.", @"User-friendly error description"); break; default: code = MLNErrorCodeUnknown; description = NSLocalizedStringWithDefaultValue(@"LOAD_MAP_FAILED_DESC", nil, nil, @"The map failed to load because an unknown error occurred.", @"User-friendly error description"); } NSDictionary *userInfo = @{ NSLocalizedDescriptionKey: description, NSLocalizedFailureReasonErrorKey: @(what.c_str()), }; NSError *error = [NSError errorWithDomain:MLNErrorDomain code:code userInfo:userInfo]; [mapView mapViewDidFailLoadingMapWithError:error]; } void MLNMapViewImpl::onWillStartRenderingFrame() { [mapView mapViewWillStartRenderingFrame]; } void MLNMapViewImpl::onDidFinishRenderingFrame(const mbgl::MapObserver::RenderFrameStatus& status) { bool fullyRendered = status.mode == mbgl::MapObserver::RenderMode::Full; [mapView mapViewDidFinishRenderingFrameFullyRendered:fullyRendered renderingStats:status.renderingStats]; } void MLNMapViewImpl::onWillStartRenderingMap() { [mapView mapViewWillStartRenderingMap]; } void MLNMapViewImpl::onDidFinishRenderingMap(mbgl::MapObserver::RenderMode mode) { bool fullyRendered = mode == mbgl::MapObserver::RenderMode::Full; [mapView mapViewDidFinishRenderingMapFullyRendered:fullyRendered]; } void MLNMapViewImpl::onDidBecomeIdle() { [mapView mapViewDidBecomeIdle]; } void MLNMapViewImpl::onDidFinishLoadingStyle() { [mapView mapViewDidFinishLoadingStyle]; } void MLNMapViewImpl::onSourceChanged(mbgl::style::Source& source) { NSString *identifier = @(source.getID().c_str()); MLNSource * nativeSource = [mapView.style sourceWithIdentifier:identifier]; [mapView sourceDidChange:nativeSource]; } bool MLNMapViewImpl::onCanRemoveUnusedStyleImage(const std::string &imageIdentifier) { NSString *imageName = [NSString stringWithUTF8String:imageIdentifier.c_str()]; return [mapView shouldRemoveStyleImage:imageName]; } void MLNMapViewImpl::onRegisterShaders(mbgl::gfx::ShaderRegistry& shaders) { } void MLNMapViewImpl::onPreCompileShader(mbgl::shaders::BuiltIn shaderID, mbgl::gfx::Backend::Type backend, const std::string& defines) { NSString *definesCopy = [NSString stringWithUTF8String:defines.c_str()]; [mapView shaderWillCompile:static_cast(shaderID) backend:static_cast(backend) defines:definesCopy]; } void MLNMapViewImpl::onPostCompileShader(mbgl::shaders::BuiltIn shaderID, mbgl::gfx::Backend::Type backend, const std::string& defines) { NSString *definesCopy = [NSString stringWithUTF8String:defines.c_str()]; [mapView shaderDidCompile:static_cast(shaderID) backend:static_cast(backend) defines:definesCopy]; } void MLNMapViewImpl::onShaderCompileFailed(mbgl::shaders::BuiltIn shaderID, mbgl::gfx::Backend::Type backend, const std::string& defines) { NSString *definesCopy = [NSString stringWithUTF8String:defines.c_str()]; [mapView shaderDidFailCompile:static_cast(shaderID) backend:static_cast(backend) defines:definesCopy]; } void MLNMapViewImpl::onGlyphsLoaded(const mbgl::FontStack& fontStack, const mbgl::GlyphRange& range) { NSMutableArray* fontStackCopy = [[NSMutableArray alloc] init]; std::for_each(fontStack.begin(), fontStack.end(), ^(const std::string& str) { [fontStackCopy addObject:[NSString stringWithUTF8String:str.c_str()]]; }); [mapView glyphsDidLoad:fontStackCopy range:NSMakeRange(range.first, range.second - range.first)]; } void MLNMapViewImpl::onGlyphsError(const mbgl::FontStack& fontStack, const mbgl::GlyphRange& range, std::exception_ptr error) { NSMutableArray* fontStackCopy = [[NSMutableArray alloc] init]; std::for_each(fontStack.begin(), fontStack.end(), ^(const std::string& str) { [fontStackCopy addObject:[NSString stringWithUTF8String:str.c_str()]]; }); [mapView glyphsDidError:fontStackCopy range:NSMakeRange(range.first, range.second - range.first)]; } void MLNMapViewImpl::onGlyphsRequested(const mbgl::FontStack& fontStack, const mbgl::GlyphRange& range) { NSMutableArray* fontStackCopy = [[NSMutableArray alloc] init]; std::for_each(fontStack.begin(), fontStack.end(), ^(const std::string& str) { [fontStackCopy addObject:[NSString stringWithUTF8String:str.c_str()]]; }); [mapView glyphsWillLoad:fontStackCopy range:NSMakeRange(range.first, range.second - range.first)]; } void MLNMapViewImpl::onTileAction(mbgl::TileOperation operation, const mbgl::OverscaledTileID& tile, const std::string& sourceID) { [mapView tileDidTriggerAction:MLNTileOperation(static_cast(operation)) x:tile.canonical.x y:tile.canonical.x z:tile.canonical.z wrap:tile.wrap overscaledZ:tile.overscaledZ sourceID:[NSString stringWithUTF8String:sourceID.c_str()]]; } void MLNMapViewImpl::onSpriteLoaded(const std::optional& spriteID) { if (!spriteID.has_value()) { [mapView spriteDidLoad:nil url:nil]; return; } [mapView spriteDidLoad:[NSString stringWithUTF8String:spriteID.value().id.c_str()] url:[NSString stringWithUTF8String:spriteID.value().spriteURL.c_str()]]; } void MLNMapViewImpl::onSpriteError(const std::optional& spriteID, std::exception_ptr error) { if (!spriteID.has_value()) { [mapView spriteDidError:nil url:nil]; return; } [mapView spriteDidError:[NSString stringWithUTF8String:spriteID.value().id.c_str()] url:[NSString stringWithUTF8String:spriteID.value().spriteURL.c_str()]]; } void MLNMapViewImpl::onSpriteRequested(const std::optional& spriteID) { if (!spriteID.has_value()) { [mapView spriteWillLoad:nil url:nil]; return; } [mapView spriteWillLoad:[NSString stringWithUTF8String:spriteID.value().id.c_str()] url:[NSString stringWithUTF8String:spriteID.value().spriteURL.c_str()]]; }