#include "android_renderer_backend.hpp" #include namespace mbgl { namespace android { void AndroidRendererBackend::updateViewPort() {} void AndroidRendererBackend::resizeFramebuffer(int width, int height) {} PremultipliedImage AndroidRendererBackend::readFramebuffer() { return PremultipliedImage(); } void AndroidRendererBackend::markContextLost() {} void AndroidRendererBackend::setSwapBehavior(gfx::Renderable::SwapBehaviour swapBehaviour_) { swapBehaviour = swapBehaviour_; } } // namespace android } // namespace mbgl