if(MBGL_WITH_EGL) set(_RENDERER EGL) elseif(MBGL_WITH_OSMESA) set(_RENDERER OSMesa) else() set(_RENDERER OpenGL) endif() execute_process(COMMAND powershell -ExecutionPolicy Bypass -File ${CMAKE_CURRENT_LIST_DIR}/Get-VendorPackages.ps1 -Triplet ${VCPKG_TARGET_TRIPLET} -Renderer ${_RENDERER}) unset(_RENDERER) add_compile_definitions(NOMINMAX _USE_MATH_DEFINES GHC_WIN_DISABLE_WSTRING_STORAGE_TYPE) target_compile_options( mbgl-compiler-options INTERFACE $<$:/MP> ) find_package(CURL REQUIRED) find_package(dlfcn-win32 REQUIRED) find_package(ICU OPTIONAL_COMPONENTS i18n uc) find_package(JPEG REQUIRED) find_package(libuv REQUIRED) find_package(PNG REQUIRED) find_path(DLFCN_INCLUDE_DIRS dlfcn.h) find_path(LIBUV_INCLUDE_DIRS uv.h) target_sources( mbgl-core PRIVATE ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/gfx/headless_backend.cpp ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/gfx/headless_frontend.cpp ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/gl/headless_backend.cpp ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/i18n/collator.cpp ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/i18n/number_format.cpp ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/layermanager/layer_manager.cpp ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/platform/time.cpp ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/storage/asset_file_source.cpp ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/storage/database_file_source.cpp ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/storage/file_source_manager.cpp ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/storage/file_source_request.cpp $<$:${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/storage/http_file_source.cpp> ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/storage/local_file_request.cpp ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/storage/local_file_source.cpp ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/storage/mbtiles_file_source.cpp ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/storage/main_resource_loader.cpp ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/storage/offline.cpp ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/storage/offline_database.cpp ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/storage/offline_download.cpp ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/storage/online_file_source.cpp ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/storage/sqlite3.cpp ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/text/bidi.cpp ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/text/local_glyph_rasterizer.cpp ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/util/async_task.cpp ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/util/compression.cpp ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/util/image.cpp ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/util/jpeg_reader.cpp ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/util/logging_stderr.cpp ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/util/monotonic_timer.cpp ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/util/png_reader.cpp ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/util/png_writer.cpp ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/util/run_loop.cpp ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/util/string_stdlib.cpp ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/util/timer.cpp ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/util/utf.cpp ${PROJECT_SOURCE_DIR}/platform/windows/src/thread.cpp ${PROJECT_SOURCE_DIR}/platform/windows/src/thread_local.cpp ) target_compile_definitions( mbgl-core PRIVATE CURL_STATICLIB ) if(MBGL_WITH_EGL) find_package(unofficial-angle CONFIG REQUIRED) target_sources( mbgl-core PRIVATE ${PROJECT_SOURCE_DIR}/platform/windows/src/headless_backend_egl.cpp ${PROJECT_SOURCE_DIR}/platform/windows/src/gl_functions.cpp ) target_compile_definitions( mbgl-core PRIVATE KHRONOS_STATIC ) target_link_libraries( mbgl-core PRIVATE unofficial::angle::libEGL unofficial::angle::libGLESv3 ) elseif(MBGL_WITH_OSMESA) list(APPEND CMAKE_MODULE_PATH ${CMAKE_CURRENT_LIST_DIR}) list(APPEND CMAKE_PREFIX_PATH ${CMAKE_CURRENT_LIST_DIR}/vendor/mesa3d) find_package(OSMesa REQUIRED) target_sources( mbgl-core PRIVATE ${PROJECT_SOURCE_DIR}/platform/windows/src/headless_backend_osmesa.cpp ${PROJECT_SOURCE_DIR}/platform/windows/src/gl_functions.cpp ) set_property( SOURCE ${PROJECT_SOURCE_DIR}/platform/windows/src/headless_backend_osmesa.cpp PROPERTY INCLUDE_DIRECTORIES ${OSMesa_INCLUDE_DIRS} ) target_link_libraries( mbgl-core PRIVATE OSMesa::osmesa OSMesa::libGLESv3 ) else() find_package(OpenGL REQUIRED) target_sources( mbgl-core PRIVATE ${PROJECT_SOURCE_DIR}/platform/windows/src/headless_backend_wgl.cpp ) target_compile_definitions( mbgl-core PRIVATE KHRONOS_STATIC ) target_link_libraries( mbgl-core PRIVATE OpenGL::GL ) endif() # FIXME: Should not be needed, but now needed by node because of the headless frontend. target_include_directories( mbgl-core PUBLIC ${PROJECT_SOURCE_DIR}/platform/default/include PRIVATE ${PROJECT_SOURCE_DIR}/platform/windows/include ${CURL_INCLUDE_DIRS} ${DLFCN_INCLUDE_DIRS} ${JPEG_INCLUDE_DIRS} ${LIBUV_INCLUDE_DIRS} ) include(${PROJECT_SOURCE_DIR}/vendor/nunicode.cmake) include(${PROJECT_SOURCE_DIR}/vendor/sqlite.cmake) if(NOT ${ICU_FOUND} OR "${ICU_VERSION}" VERSION_LESS 62.0) message(STATUS "ICU not found or too old, using builtin.") set(MBGL_USE_BUILTIN_ICU TRUE) include(${PROJECT_SOURCE_DIR}/vendor/icu.cmake) set_source_files_properties( ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/i18n/number_format.cpp PROPERTIES COMPILE_DEFINITIONS MBGL_USE_BUILTIN_ICU ) endif() target_link_libraries( mbgl-core PRIVATE ${CURL_LIBRARIES} ${JPEG_LIBRARIES} ${LIBUV_LIBRARIES} dlfcn-win32::dl $<$>:ICU::data> $<$>:ICU::i18n> $<$>:ICU::uc> $<$:mbgl-vendor-icu> PNG::PNG mbgl-vendor-nunicode mbgl-vendor-sqlite ) add_subdirectory(${PROJECT_SOURCE_DIR}/bin) add_subdirectory(${PROJECT_SOURCE_DIR}/expression-test) add_subdirectory(${PROJECT_SOURCE_DIR}/platform/glfw) add_subdirectory(${PROJECT_SOURCE_DIR}/platform/node) add_executable( mbgl-test-runner ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/test/main.cpp ) target_compile_definitions( mbgl-test-runner PRIVATE MBGL_BUILDING_LIB WORK_DIRECTORY=${PROJECT_SOURCE_DIR} ) target_include_directories( mbgl-test-runner PRIVATE ${PROJECT_SOURCE_DIR}/platform/windows/include ) target_link_libraries( mbgl-test-runner PRIVATE mbgl-compiler-options -Wl,--whole-archive mbgl-test -Wl,--no-whole-archive ) add_executable( mbgl-benchmark-runner ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/benchmark/main.cpp ) target_link_libraries( mbgl-benchmark-runner PRIVATE mbgl-compiler-options mbgl-benchmark -WHOLEARCHIVE:mbgl-benchmark uv_a shlwapi ) add_executable( mbgl-render-test-runner ${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/render-test/main.cpp ) target_compile_definitions( mbgl-render-test-runner PRIVATE MBGL_BUILDING_LIB ) target_link_libraries( mbgl-render-test-runner PRIVATE mbgl-compiler-options mbgl-render-test uv_a ) # Disable benchmarks in CI as they run in VM environment if(NOT DEFINED ENV{CI}) add_test(NAME mbgl-benchmark-runner COMMAND mbgl-benchmark-runner WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}) endif() add_test(NAME mbgl-test-runner COMMAND mbgl-test-runner WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}) install(TARGETS mbgl-render-test-runner RUNTIME DESTINATION bin)