#!/usr/bin/env python3 """Generate deterministic v1 little-endian OfflineFixture field payloads.""" from pathlib import Path import struct GRID = 16 ROOT = Path(__file__).resolve().parents[1] / "particle-fixtures" ANDROID_ASSETS = ( Path(__file__).resolve().parents[1] / "platform/android/MapLibreAndroidTestApp/src/main/assets/integration/particle-fixtures" ) def velocity(fixture: str, x: int, y: int) -> tuple[float, float]: if fixture == "uniform-east": return 1.0, 0.0 if fixture == "uniform-north": return 0.0, 1.0 if fixture == "nodata": return (-9999.0, -9999.0) if (x, y) == (3, 4) else (1.0, 0.0) local_x = (x + 0.5) / GRID - 0.5 local_y = (y + 0.5) / GRID - 0.5 return -2.0 * local_y, 2.0 * local_x for fixture in ("uniform-east", "uniform-north", "vortex", "nodata"): payload = bytearray() for y in range(GRID): for x in range(GRID): payload.extend(struct.pack("