#ifndef MBGL_STORAGE_DEFAULT_FILE_SOURCE #define MBGL_STORAGE_DEFAULT_FILE_SOURCE #include namespace mbgl { class FileCache; class DefaultFileSource : public FileSource { public: DefaultFileSource(FileCache*, const std::string& root = ""); ~DefaultFileSource() override; void setAccessToken(const std::string&); std::string getAccessToken() const; std::unique_ptr request(const Resource&, Callback) override; private: class Impl; const std::unique_ptr impl; }; } // namespace mbgl #endif