#pragma once #include #include #include #include namespace mln { namespace webgpu { class Context; class VertexBufferResource : public gfx::VertexBufferResource { public: VertexBufferResource(BufferResource&&) noexcept; VertexBufferResource(VertexBufferResource&& other) noexcept : buffer(std::move(other.buffer)) {} ~VertexBufferResource() noexcept override; std::size_t getSizeInBytes() const noexcept { return buffer.getSizeInBytes(); } const void* contents() const noexcept { return buffer.contents(); } BufferResource& get() noexcept { return buffer; } const BufferResource& get() const noexcept { return buffer; } // Compatibility with existing code const BufferResource& getBuffer() const { return buffer; } BufferResource& getBuffer() { return buffer; } std::chrono::duration getLastUpdated() const { return lastUpdated; } void setLastUpdated(std::chrono::duration time) { lastUpdated = time; } void update(const void* data, std::size_t size) { buffer.update(data, size, 0); } protected: BufferResource buffer; std::chrono::duration lastUpdated; }; using UniqueVertexBufferResource = std::unique_ptr; } // namespace webgpu } // namespace mln