load("@build_bazel_rules_apple//apple:macos.bzl", "macos_application") objc_library( name = "macos_app_lib", srcs = glob([ "*.h", "*.m", ]), enable_modules = True, deps = [ "//platform:macos-objcpp", ], ) macos_application( name = "macos_app", bundle_id = "org.maplibre.macosapp", infoplists = [ "Info.plist", ], minimum_os_version = "11.0", resources = glob([ "*.lproj/**", "Assets.xcassets/**", ]), visibility = [ "@rules_xcodeproj//xcodeproj:generated", ], deps = [ ":macos_app_lib", ], )