#pragma once #include #include namespace mbgl { namespace vulkan { class VertexBufferResource : public gfx::VertexBufferResource { public: VertexBufferResource() noexcept = delete; VertexBufferResource(BufferResource&& buffer_) noexcept : buffer(std::move(buffer_)) {} VertexBufferResource(VertexBufferResource&& other) noexcept : buffer(std::move(other.buffer)) {} ~VertexBufferResource() noexcept override = default; std::size_t getSizeInBytes() const noexcept { return buffer.getSizeInBytes(); } const void* contents() const noexcept { return buffer.contents(); } BufferResource& get() noexcept { return buffer; } const BufferResource& get() const noexcept { return buffer; } std::chrono::duration getLastUpdated() const { return lastUpdated; } void setLastUpdated(std::chrono::duration time) { lastUpdated = time; } protected: BufferResource buffer; std::chrono::duration lastUpdated; }; using UniqueVertexBufferResource = std::unique_ptr; } // namespace vulkan } // namespace mbgl