#include namespace mbgl { RenderPass CircleLayer::applyStyleProperties(const StyleCalculationParameters& parameters) { applyTransitionedStyleProperty(PropertyKey::CircleRadius, properties.radius, parameters); applyTransitionedStyleProperty(PropertyKey::CircleColor, properties.color, parameters); applyTransitionedStyleProperty(PropertyKey::CircleOpacity, properties.opacity, parameters); applyTransitionedStyleProperty(PropertyKey::CircleTranslate, properties.translate, parameters); applyStyleProperty(PropertyKey::CircleTranslateAnchor, properties.translateAnchor, parameters); applyTransitionedStyleProperty(PropertyKey::CircleBlur, properties.blur, parameters); return properties.isVisible() ? RenderPass::Translucent : RenderPass::None; } }