#include "storage.hpp" #include #include #include #include TEST_F(Storage, AssetReadDirectory) { SCOPED_TEST(ReadDirectory) using namespace mbgl; #ifdef MBGL_ASSET_ZIP DefaultFileSource fs(nullptr, "test/fixtures/storage/assets.zip"); #else DefaultFileSource fs(nullptr); #endif util::RunLoop loop(uv_default_loop()); std::unique_ptr req = fs.request({ Resource::Unknown, "asset://TEST_DATA/fixtures/storage" }, [&](Response res) { req.reset(); ASSERT_NE(nullptr, res.error); EXPECT_EQ(Response::Error::Reason::NotFound, res.error->reason); EXPECT_EQ(false, res.stale); ASSERT_FALSE(res.data.get()); EXPECT_EQ(Seconds::zero(), res.expires); EXPECT_EQ(Seconds::zero(), res.modified); EXPECT_EQ("", res.etag); #ifdef MBGL_ASSET_ZIP EXPECT_EQ("No such file", res.error->message); #elif MBGL_ASSET_FS EXPECT_EQ("illegal operation on a directory", res.error->message); #endif loop.stop(); ReadDirectory.finish(); }); uv_run(uv_default_loop(), UV_RUN_DEFAULT); }