Commit Graph

12 Commits

Author SHA1 Message Date
Thiago Marcos P. Santos
c2f974f2a5 [core] Remove binary shader support
The implementation is buggy and not worth maintaining anymore
because performance benefits are not substantial or sometimes
worse. Also, removing it saves about 150 ~ 180 KB in binary size.

Below timings are averages of minimum 5 runs.

```
Device          Init launch     Average relaunch
s10             1129.8 ms       700 ms
s10 - binary    1346.75 ms      694 ms
Pixel           1692 ms         723 ms
Pixel - binary  1883 ms         1039 ms
Kazam           17948 ms        1339 ms
Kazam - binary  19157 ms        1564 ms
Wiko            2060 ms         1278 ms
Wiko - binary   3876 ms         1136 ms
```

Fixes #14294
2019-05-21 15:05:37 +03:00
Konstantin Käfer
89fb4962cd [core] update CA bundle 2019-05-14 08:08:52 -07:00
Konstantin Käfer
e27f330629 [core] add texture bindings to draw call instead of Context member fn 2019-03-12 11:03:54 +01:00
Konstantin Käfer
2a821db754 [core] update CA bundle 2019-01-26 03:28:35 +01:00
Konstantin Käfer
6f60ccf08e [build] generate header maps instead of -files.txt 2019-01-09 10:26:53 +01:00
Konstantin Käfer
9acdd75d04 [build] add a Buck build and BUCK file for Android 2019-01-09 10:26:53 +01:00
Konstantin Käfer
c45371780e [linux] update CA bundles used by cURL 2018-11-14 18:13:50 +01:00
Tobrun
30cec1b844 [all] - move cloudformation to be mbxcli compatible 2018-11-08 18:49:33 +01:00
Konstantin Käfer
116770cb3f [core] update CA bundle 2018-07-17 11:49:41 +02:00
Konstantin Käfer
8b10bb38c0 [core] update CA bundle 2018-04-16 16:54:43 +03:00
Konstantin Käfer
3fb432ee86 [core] update CA bundle for cURL 2018-01-22 08:51:15 -08:00
Konstantin Käfer
1dd5e405c1 [build] Remove unused files, and cleanup directories 2018-01-03 01:07:41 +01:00