Commit Graph

5798 Commits

Author SHA1 Message Date
Justin R. Miller
5a06f27f27 update podspec for 2.1.1 2015-09-15 11:08:54 -07:00
Justin R. Miller
d3b34f6448 update changelog for ios-v2.1.1 2015-09-15 11:08:29 -07:00
Brad Leege
2ae0fbeec4 #2018 - Adding basic second activity that displays a map 2015-09-15 14:07:24 -04:00
Minh Nguyễn
c1d2292809 Increased timeout for rotation animation 2015-09-15 11:05:46 -07:00
Minh Nguyễn
6ec8b2805d Upgraded to iOS Simulator 9.0, KIF 3.3.0
Upgraded the test project. Rolled back part of 69cf6ed3d2 to work around facebook/xctool#528.
2015-09-15 11:05:46 -07:00
Minh Nguyễn
121e95ada4 Upgrade Travis to Xcode 7 image
Only for iOS. OS X remains on Xcode 6.4.
2015-09-15 11:05:46 -07:00
Mike Morris
f11eea128e Merge pull request #2330 from mapbox/node-parallel-throw
[node] throw if a render is already pending, fixes #2247
2015-09-15 13:59:48 -04:00
Mike Morris
a101ab4cf5 [node] throw if a render is already pending, fixes #2247 2015-09-15 13:29:46 -04:00
Antonio Zugaldia
06d609d630 we now have 26 UI tests that cover all main elements and core interactions, including drawer and map inner elements 2015-09-15 12:23:03 -04:00
Antonio Zugaldia
019a3c05b0 added espresso-contrib to have access to contrib.DrawerMatchers.* 2015-09-15 11:20:24 -04:00
Antonio Zugaldia
d8ffb76ff3 Take a screenshot after every test 2015-09-15 10:33:34 -04:00
Antonio Zugaldia
a8b4469a12 Merge remote-tracking branch 'mapbox/master' into 2317-espresso 2015-09-15 09:12:48 -04:00
Bruno de Oliveira Abinader
a3ea4acb7c [core] convert remaining types to use OpenGL header defined variants 2015-09-15 13:22:07 +02:00
Bruno de Oliveira Abinader
c33a6bddc6 [core] GL types for buckets, textures, buffers 2015-09-15 13:22:04 +02:00
Bruno de Oliveira Abinader
05d01194b7 [core] GLObjectStore now uses GLuint 2015-09-15 13:22:02 +02:00
Bruno de Oliveira Abinader
b2fcde5e8b [shader] GL types for all Shader attributes 2015-09-15 12:50:20 +02:00
Bruno de Oliveira Abinader
1f1b3fbbc2 [shader] Shaders vertex and fragments are now GLchar* 2015-09-15 12:50:20 +02:00
Justin R. Miller
7943b1b71c Merge branch 'release-ios-v2.1.0' 2015-09-14 19:16:39 -07:00
Justin R. Miller
6bfb18f075 update changelog for ios-v2.1.0 2015-09-14 18:40:42 -07:00
Justin R. Miller
ab1daf85ba [publish ios-v2.1.0] 2015-09-14 18:21:29 -07:00
Justin R. Miller
0fa2461371 update podspec for 2.1.0 final and no symbols 2015-09-14 18:20:47 -07:00
Antonio Zugaldia
8dd8e01961 switch id to new layout mainMapView 2015-09-14 17:48:43 -04:00
Antonio Zugaldia
7d2f060887 match the new annotations version 2015-09-14 17:27:08 -04:00
Antonio Zugaldia
7756f7727c Merge remote-tracking branch 'mapbox/master' into 2317-espresso
Conflicts:
	android/java/MapboxGLAndroidSDKTestApp/build.gradle
2015-09-14 17:24:59 -04:00
Antonio Zugaldia
5c74d202d3 added info about Monkey 2015-09-14 17:18:52 -04:00
Antonio Zugaldia
9a0d12e142 basic espresso testSanity() working locally and on was device farm 2015-09-14 17:04:55 -04:00
Antonio Zugaldia
6f7aa10609 one more exclude required for testing 2015-09-14 17:04:10 -04:00
Antonio Zugaldia
e95d0e0303 tests documentation 2015-09-14 17:03:46 -04:00
Antonio Zugaldia
67586c13fc Specify AndroidJUnitRunner as the default test instrumentation runner 2015-09-14 16:08:00 -04:00
Antonio Zugaldia
6d18a2dd6e Bumped version to remove conflict with com.android.support:support-annotations versions for app (22.1.1) and test app (22.2.0). 2015-09-14 16:01:13 -04:00
Antonio Zugaldia
4a11c31275 #2317 - added testing dependencies 2015-09-14 12:51:40 -04:00
Antonio Zugaldia
b9d34b55e2 #2317 - README to set up and run Espresso testing 2015-09-14 12:45:59 -04:00
Konstantin Käfer
5ef7011089 don't delete the shaders before the program
some GPU drivers have issues with deleting shader objects that are attached to programs. while this is allowed by the spec, it seems that some drivers are crashing nonetheless.
2015-09-14 15:16:16 +02:00
Konstantin Käfer
6db8e65394 don't validate the program
it's not in a state where validation always succeeds with all drivers, e.g. because textures might not be attached yet
2015-09-14 15:15:08 +02:00
Bruno de Oliveira Abinader
9ff66acf61 Typo fix in README.md
Fixed URL typo for react-native-mapbox-gl.
2015-09-14 14:54:54 +03:00
Bruno de Oliveira Abinader
2156aa35ca [shader] bind() is now a pure virtual
- Shader::bind() now receives a GLbyte*
- BUFFER_OFFSET now uses GLbyte
2015-09-14 11:29:49 +03:00
Bruno de Oliveira Abinader
8d6b9696bf [shader] Moved 'a_pos' GL attribute to Shader
Avoids duplicated code in all derived classes.
2015-09-14 11:29:48 +03:00
Justin R. Miller
be29ad1c10 [publish ios-v2.1.0-pre.4] 2015-09-11 15:34:43 -07:00
Justin R. Miller
b72acf5dc5 bump podspec to 2.1.0-pre.4 2015-09-11 15:33:17 -07:00
Jason Wray
b10ae77765 [iOS] Fix MGLPolyline documentation typo 2015-09-11 15:31:06 -07:00
Minh Nguyễn
f8ed28cca0 Increased precision of coordinate conversion methods
Fixes #2230.
2015-09-11 15:31:02 -07:00
Ansis Brammanis
26a5d128b4 increase precision for coordinate conversions
This fixes the earthquakes while panning at high zoom levels.

Cherry-picked from 9607171612c4a40e41eddaff5230ad571571a5b9 on the perspective-improved-gestures branch.
2015-09-11 15:30:57 -07:00
Jason Wray
b162d2cafa [iOS] Remove unneccessary pitch check
Fix case where moving the tilted dot off-screen, changing the pitch to 0, and then moving the dot back on screen would not reset the pitch of the dot.
2015-09-11 15:30:50 -07:00
Jason Wray
60d68158a3 [iOS] Pitch the dot, add faux 3D effect to tilted dot and puck
This exposes the naïveté of the current pitch transform: accuracy ring sizing stays constant, despite vertical screen movement. Still, it looks better pitched than not.
2015-09-11 15:30:40 -07:00
Jason Wray
b611c9bb7b [iOS] Move radians/degrees conversion functions to MGLGeometry.h 2015-09-11 15:30:35 -07:00
Jason Wray
182bd9723e [iOS] Initial user location puck 2015-09-11 15:30:30 -07:00
Justin R. Miller
db28ef37db fixes #1675: abstract annotation tile refresh check/render; trigger post-sprite/sprite store load 2015-09-11 15:29:35 -07:00
Jason Wray
7127cfebb5 Fix build, only ask for location permission on user's instigation
Previously in #2265 we would ask for location permission at app startup if `!settings->showsUserLocation`. #2193 0a172a21fd changed the way we used `NSUserDefaults` and mostly removed the `settings` object, which broke #2265.

Rather than fix our pestering location permissions ask at startup, this commit now only asks for location permissions when the user hits the locate-me button.

Once a user grants permission, the user dot appears because a `userTrackingMode` is set, `showsUserLocation` is permanently set to `YES` in `NSUserDefaults` and is restored at launch.
2015-09-11 15:29:24 -07:00
Minh Nguyễn
6877888385 Increased precision of coordinate conversion methods
Fixes #2230.
2015-09-11 15:14:04 -07:00
Ansis Brammanis
b05f5c5f7f increase precision for coordinate conversions
This fixes the earthquakes while panning at high zoom levels.

Cherry-picked from 9607171612c4a40e41eddaff5230ad571571a5b9 on the perspective-improved-gestures branch.
2015-09-11 15:13:45 -07:00