Commit Graph

43 Commits

Author SHA1 Message Date
Mike Taves
fba652eb72 fix: typos (#4202)
Co-authored-by: Bart Louwers <bart@emeel.net>
2026-07-13 15:08:27 +00:00
Andrew Calcutt
369af13ead core: Update Hillshade Algorithms and add Color-Relief Layer support (#3965) 2026-02-25 20:50:06 -05:00
yousifd
2809961b09 Allow setting frustum offset to not render edges of the screen (#3676)
Co-authored-by: Bart Louwers <bart@emeel.net>
2025-11-19 18:30:50 +01:00
Alex Cristici
b585b0086f Clean more legacy code (#3478)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-05-16 19:29:25 +03:00
Alex Cristici
ff38ee609e Rename Symbol SDF shader (#3473) 2025-05-15 22:09:54 +00:00
Bart Louwers
88fd774e67 Remove legacy renderer from source, build files and CI (#3384) 2025-04-15 19:48:31 +02:00
Adrian Cojocaru
7339fb91fd Custom drawable layer v3 (#3210) 2025-02-28 21:49:20 +00:00
Alex Cristici
6a7bf2f7fb Add semicolon after Tracy preprocessor macros (#2753)
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
2024-08-27 13:02:13 +02:00
Tim Sylvester
04d8a1105f Avoid style warnings on trace points (#2656) 2024-07-26 07:04:23 -07:00
mwilsnd
c4c75452b6 Add TaggedScheduler, couple lifetime of tasks and orchestrator (#2398) 2024-06-28 23:20:03 +02:00
alasram
4f0f3bac51 Add Tracy instrumentation for CPU and GPU in OpenGL mode. (#2417) 2024-06-17 19:20:14 +02:00
Alex Cristici
8264a1c86b Fill outline triangulated reorganized (#2266)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2024-04-16 20:04:06 +03:00
Stefan Karschti
d6db72e8ba Custom Drawable Layer: Symbol Icon (#1908) 2024-02-16 17:39:47 +02:00
Stefan Karschti
893c97f20e Triangulated fill outlines (Metal) (#1880) 2023-11-24 14:19:41 +02:00
Tim Sylvester
a7f5d565d8 Topic/metal symbol rebase (#1640)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
Co-authored-by: Stefan Karschti <stefan.karschti@gmail.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: Alex Cristici <alex@skoon.energy>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
Co-authored-by: Wei Chen <alanchenboy@gmail.com>
Co-authored-by: Siarhei Fedartsou <siarhei.fedartsou@gmail.com>
Co-authored-by: tdcosta100 <tdcosta100@gmail.com>
2023-09-19 01:32:24 +00:00
mwilsnd
642903fdb4 Merge branch 'topic/drawable-fixes' into topic/drawable (#1560)
Co-authored-by: Stefan Karschti <stefan.karschti@gmail.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
Co-authored-by: Tim Sylvester <tim@wetdogweather.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2023-08-31 15:36:19 +02:00
Alex Cristici
3056f28756 Hillshade layer (#1305)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Tim Sylvester <tim@wetdogweather.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
2023-08-31 15:36:19 +02:00
mwilsnd
8779aab3bc Bazel Updates, Code generation (#1285)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2023-08-31 15:36:19 +02:00
Tim Sylvester
8d9fe37a6b Topic/drawable extrusion (#1288)
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
2023-08-31 15:36:19 +02:00
Alex Cristici
813ddb024a Heatmap layer (#1230)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2023-08-31 15:36:19 +02:00
Stefan Karschti
8f6bab98c1 Line Layer (#1142)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Tim Sylvester <tim@wetdogweather.com>
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
2023-08-31 15:36:19 +02:00
Tim Sylvester
9ba646e962 Topic/drawable symbol (#1249) 2023-08-31 15:36:19 +02:00
mwilsnd
1963697687 Selectable renderer implementation (#1247)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2023-08-31 15:36:19 +02:00
Tim Sylvester
c267f51523 Drawable Renderer (#1570), Fix extra shader references 2023-08-31 15:36:19 +02:00
Tim Sylvester
2c18d579cb Isolated drawable/builder refactoring portion of the symbol work (#1252) 2023-08-31 15:36:19 +02:00
Alex Cristici
52b9e099e5 Circle layer final (#1227) 2023-08-31 15:36:19 +02:00
Stefan Karschti
7f33ddfef4 Raster layer (Tiles) #1168 (#1195)
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Tim Sylvester <tim@wetdogweather.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
2023-08-31 15:36:19 +02:00
Tim Sylvester
4cac8a8dfb Topic/atlas tex 2d (#1194)
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
2023-08-31 15:36:19 +02:00
Alex Cristici
2c53c138c8 Circle layer (#1153) 2023-08-31 15:36:19 +02:00
Tim Sylvester
b8bdf0643c Drawable Renderer (#1570), Setting up for fill patterns.
Handle color and cull modes better.
Rename `DrawableBuilder::ColorMode` to `ColorAttrMode` to avoid confusion with `gfx::ColorMode`.
2023-08-31 15:36:19 +02:00
Tim Sylvester
c505d3077e apply color attributes, refactor (#1148) 2023-08-31 15:36:19 +02:00
mwilsnd
57c165e604 Refactor shaders for drawables (#1132) 2023-08-31 15:36:19 +02:00
Alex Cristici
d8ea91de98 Uniform buffer objects (#1127)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2023-08-31 15:36:19 +02:00
pre-commit-ci[bot]
caee9cc12f Drawable Renderer (#1570), [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
2023-08-31 15:36:19 +02:00
Tim Sylvester
b8c0b1a97c Drawable Renderer (#1570), Move layer update to where more state is available.
Evaluate properties and use actual style color.
Fix problems with attribute bindings and depth modes.
2023-08-31 15:36:19 +02:00
Tim Sylvester
107a4ef467 Drawable Renderer (#1570), Fix duplicate drawable and vertex state bug 2023-08-31 15:36:19 +02:00
Tim Sylvester
e7d32a613a Topic/drawable (#1052) 2023-08-31 15:36:19 +02:00
Tim Sylvester
f76fb98745 Drawable Renderer (#1570), Rebase on main, squash trivial commits 2023-08-31 15:36:19 +02:00
Tim Sylvester
a646cbf938 Topic/drawable 2 (#1047)
uniforms
2023-08-31 15:36:19 +02:00
Tim Sylvester
aceb0394ba Topic/drawable 2 (#1032)
More vertex attribute work
Move drawables above existing layer rendering. 
Use context for the actual draw call.
Fake the vertexes in the shader to get something actually showing up.
Simplify shader state management
2023-08-31 15:36:19 +02:00
Tim Sylvester
e2bc75289c Topic/drawable 2 (#1029) 2023-08-31 15:36:19 +02:00
Bart Louwers
71f6da2722 Add clang-format (#1086)
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
2023-05-01 16:57:37 +02:00
Petr Pokorny
41f0be34e7 [general] moving ios and android project under ./platform folder 2020-12-20 12:38:56 +01:00