Commit Graph

64 Commits

Author SHA1 Message Date
Tim Sylvester
b823f036fe Setting up UBO for fill drawables (#1175) 2023-08-31 15:36:19 +02:00
mwilsnd
a76cec8689 Circle UBO fix (#1176) 2023-08-31 15:36:19 +02:00
Alex Cristici
2c53c138c8 Circle layer (#1153) 2023-08-31 15:36:19 +02:00
Tim Sylvester
b8bdf0643c Drawable Renderer (#1570), Setting up for fill patterns.
Handle color and cull modes better.
Rename `DrawableBuilder::ColorMode` to `ColorAttrMode` to avoid confusion with `gfx::ColorMode`.
2023-08-31 15:36:19 +02:00
Tim Sylvester
ec45ef654e Drawable Renderer (#1570), Update shader sources 2023-08-31 15:36:19 +02:00
Tim Sylvester
c505d3077e apply color attributes, refactor (#1148) 2023-08-31 15:36:19 +02:00
Tim Sylvester
fffbfcfbb5 Drawable Renderer (#1570), rework attributes for fill drawables 2023-08-31 15:36:19 +02:00
mwilsnd
cec22b8572 Revise background layer UBO size & padding (#1136) 2023-08-31 15:36:19 +02:00
mwilsnd
57c165e604 Refactor shaders for drawables (#1132) 2023-08-31 15:36:19 +02:00
mwilsnd
20d9e1028c Platform flattening overhaul (#1393)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
2023-07-26 17:50:34 +02:00
mwilsnd
4828cc7a8b Upgrade OpenGL backend to ES 3.0 (#995)
Co-authored-by: Tadej Novak <tadej@tano.si>
2023-04-13 23:24:45 +02:00
mwilsnd
f207aee091 Migrate shaders to the registry (#964)
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
2023-04-04 21:00:12 +02:00
mwilsnd
daeae05181 Add shader code generator (#978) 2023-04-04 20:09:57 +02:00
Alex Cristici
eadb3697e9 Removed submodule maplibre-gl-js (#938) 2023-03-25 14:46:49 +01:00